I have a bit of a twist for art day this week with some Sculpey I was playing around with months and months ago. I took the photos and just never posted it!
This is a small Millya, she sits on my desk and keeps me company during raids.
She is right next to mini-Vidyala, once posted on Pugging Pally but I don’t think I’ve used it here. I wanted to try using coloured Sculpey instead of the all-one-colour kind because my results with painting that stuff before hadn’t worked out very well. Painting three-dimensional things is not my strong suit. I also burnt mini-Vid’s horns, something I managed to avoid with the coloured Sculpey.
Finally, I used to get really fun and weird search terms, but almost all of my search terms now tend to be practical ones (looking for a mage gear guide, heroic guides, etc.) Here are three I feel I can actually answer from the last week or so.
What spec should a mage be when running heroics in cataclysm?
There’s no specific spec you should be, really. Play a spec that you enjoy. I haven’t played Arcane at all in Cata but it is a very strong, single target burst spec that will serve you well for single-targeting down anything in packs. I personally run as fire in heroics (as I do in raids) because extreme familiarity with a spec is generally beneficial when you move from five to ten or twenty-five or whatever. If you have muscle memory for what to do on a boss in a five man, you probably will also know what to do when the boss is bigger (and has more loot).
Fire carries some inherent risks because Living Bomb can potentially explode and break CC, so watch what you’re doing there. Truthfully, in all the guild heroics we do we’re doing a lot of AoE now and so Fire is awesome for that. I wouldn’t assume that is the case with any pugs, though. Flame Orb has also been changed to not break Polymorph any more (but it will still break other CC effects). Frost is a solid choice for heroics as well, you get quite a bit of passive damage mitigation and it also has incredible burst. On any given boss fight if I’m running with my fellow mage (he plays Frost) he starts out ridiculously ahead of me (damn you, Deep Freeze!) but it usually evens out after my ramp-up time. Actually, he still beats me – he’s very good.
your thoughts on scorch weaving as a fire mage
It was very necessary at lower gear levels, and is starting to be less necessary (especially with additional upcoming changes in 4.0.6). You can see this section about mana management at EJ for more details. Ideally you are managing your top DPS rotation to coincide with Molten Fury at a minimum, or any other burn phases (Magmaw’s exposed pincers, etc.) I have found that since my gear has improved – and taking into account necessary movement components of a fight where I will be scorching in any case – I don’t run OOM anymore and can maintain a straight-up Fireball rotation for most of the time. How much scorch weaving you are obliged to do is going to depend on your gear level, your mana, and how long the fight is going on (average DPS of your raid).
why are mages so bad in cataclysm
I’m sorry, it’s not us – it’s you. We are awesome, as usual.
Have a great day, everyone!