Mages, ten-man raiding, and other things that are awesome.

First off, thanks to everyone who contacted or linked to me regarding the previous commissions post. If you have contacted me and not heard back (and there are a few people I haven’t gotten to yet because I got a bit inundated and this week is shaping up to be a doozy) thank you for your patience. I’ve added a commission status page; so if your name is on the list I have received your inquiry/info and you will hear back from me soon! I’ll update the list as I progress.

That stuff aside, this IS a Tuesday Art day post and so here is some art.

This is the first avatar I did (in this batch, of course, I have done them before). It was commissioned by Itanya for her other guild leader (I’m not jealous, I swear), an orc resto shaman named Ghaar.

And here is a second avatar I managed to do last week before the weekend, for LeGameJunkie. This one was fun because it wasn’t a WoW character, rather she wanted herself (from photos) reinterpreted as an elf.

It really wasn’t too hard to do, she had a face well-suited to being an elf (and the bright red hair that she had in the picture didn’t hurt, either!)

So there are some avatars for you, now if you’ll excuse me I have From Draenor With Love to finish and then many e-mails and more art to do (huzzah!)

Hoard of the Rings

A month ago, in the culmination of an epic year of decluttering and cleaning, I hired a maid to come to our house for one day. A bunch of folks were coming for a pot luck before the Calgary Comic and Entertainment Expo, Rades was going to be staying with us, and the peace of mind that someone else would come and do all the hard work was worth it for me. So I planned to be out of the house for the day (with the dog in tow) and went over to my parents’. Before we left, I said to Voss, “What should I do about my wedding rings? They are the only thing I own that’s really irreplaceable. I think I’ll take them with me just in case.”

The next part is a bit fuzzy. I think he said, “There’s no need to do that, just hide them somewhere,” I might have said, “Okay, you’re right,” or I might have said, “Nah, I will just bring them with me.” You see, the thing is, I can’t actually wear my rings right now. In the eight years since my engagement ring was made, I have gained a bit of weight (which I think is pretty common). So I kept the rings in a jewelery box, occasionally taking them out to see if they fit any better (recently I could get them past my knuckle, so they really did almost fit again). Little did I know, that by trying to keep them safe I’d somehow manage to lose them. The problem is that I can’t remember exactly the events of that day. Did I take them in my purse? (They aren’t there, or in any other purses I own). Did I hide them cleverly someplace? I’ve torn the house apart looking. I emptied my sock drawer. I unfolded each and every sock just in case I’d tucked them into a sock. I’ve looked in teapots, bowls, taken all my clothes out of all my drawers, dumped the contents of my night table drawer onto the bed and sorted through it. I looked in Voss’ backpack and cleaned out the hall closet in case it was with my mittens, hats, shoes or jackets. You can see where this is going.

Voss was never for a moment upset at me, because as soon as I realized I couldn’t find the rings I started panicking, and looking, and panicking, and looking some more. It’s been three days now and I am not any closer to finding them than I was. These rings were indescribably precious to me. When Voss proposed he didn’t buy a ring because he knew that my tastes were unpredictable and probably not like his own. We went jewelry shopping together. I tried on so many rings my finger was sore afterwards, and not a one of them felt right to me. So we went to a goldsmith and she and I designed this ring. It is white gold with a vibrant blue star sapphire and a fluid design. Initially I hadn’t intended to get a wedding band, but I later changed my mind and the goldsmith designed one of those for me, too. I chose the stone for all of the things it symbolizes – truth, fidelity and clarity of mind. My ring was like a little piece of something intangible that was just mine with Voss and I. I can’t believe that I lost something so important to me. I’ve been pretty much inconsolable since, passing from the loudly upset/angry phase into a dull funk that made me withdraw from everyone. I just want it back, but I’m starting to come to terms with the fact that this might not happen.

Unfortunately, it’s a pretty large unplanned expense. But I figured I have two options: keep whining and feeling sorry for myself about it, or shut up and start working harder to save up and replace it. The goldsmith who made the original is still in business, and I have pretty detailed photographs of it. I think she should be able to reproduce it. If there’s a lesson for me to take away from this, it’s pretty simple: I held onto my ring without wearing it for YEARS without having it sized to fit. People had told me I shouldn’t have it sized because I’d lose weight and it would be too big, or it would fundamentally change the ring itself and it wouldn’t look the same. That scared me, so I just kept it in a box. If I had my rings in my hand, I wouldn’t wait. I would go to the jeweler TODAY and have it sized to fit me the way I am now. I wouldn’t wait for that magical day when they would fit again. As a friend pointed out, the difference between a ring fitting and not fitting is miniscule. It’s millimeters. I let myself feel miserable because the rings didn’t fit (which made me feel awful about myself), but more than that, I didn’t get to enjoy something I truly love, something that is meaningful to me. So I’m not going to wait around and hope I can get my rings back (although I’m going to keep looking). I am going to do what I can to have a replacement made, one that fits me. I truly believe if I’d been wearing my rings, I wouldn’t have lost them. They were made vulnerable because of their tentative status as ‘non-rings,’ waiting for the day when I would put them on again, and because of that they slipped through my fingers.

This is the part where you come in. I don’t usually solicit or even advertise my art services on the blog, but this is a pretty strong impetus to start. Now, I’m not asking for charity from anyone. I’ve always done custom avatars and other commissioned artwork at this price. I’m just increasing my reach, and if I can make more art than I have been doing, I hope that I can reach my (possibly lofty) goal of 100 custom avatars (or other art) in the next few months. Again, as I said, this isn’t charity. And who knows, maybe my rings are not lost forever, and if I find them you will still have my gratitude, and some art that you like. So it’s really win/win for both of us. Here is what I have to offer you.

Custom Avatars

$30 CAD

-One avatar (600 x 600 pixels) in full-colour of a character of your choice from any franchise; World of Warcraft, SWTOR, LOTRO, Diablo, etc. Original characters are also welcome! Heck, nobody has ever wanted it but there’s no reason you couldn’t have a cartoon version of you, the really original character. (Your true ‘main.’)

Watercolour Postcards

$40 CAD + shipping

-One character of your choice rendered on a 4 x 6″ watercolour postcard, as shown in the postcards below (more characters would cost more, please contact me for more detailed quotes). A miniature piece of art to frame and put on your wall!

Note that these don’t have to be character specific. I’m also completely open to an image of an actual person, pet, or child. I might make them draenei blue, though. (I’m kidding).

Black and White Sketches or Avatars

$15 CAD

-One avatar (600 x 600) or sketch of a single character (more characters would cost more, please contact me for more detailed quotes). A great option if you want some art or an avatar of your character on a budget. These can be lineart with very minimal (black and white) shading, or simply lineart, or something more stylized.

Full-Body Character Commissions (With or without backgrounds, digital or watercolour)

I prefer to quote these individually as they vary depending on complexity, background and number of characters. I am available for these types of commissions but they take longer and are naturally costlier than any of the options above. If you are interested in a larger commission, do fill out the form below and contact me to discuss details. Examples of these are not shown here, but you can see many of them by viewing the “Art” category of the blog.

How it works: If you’re interested in commissioning me for any of the above, please fill out and e-mail the following to puggingpally@gmail.com. Note, I have a section for more RP type info which may not be relevant to all people, feel free to leave it blank if it doesn’t apply to you, but I often find that even non-RPers have some idea about what their character is like!

Once I’ve received your information, I’ll add your name to a “first come, first served” style of list to be published on another page here on the blog. When I’m ready to start on your commission, I’ll send a Paypal request to your provided e-mail address. When I’ve received your payment in full, I’ll start working on your image! I’ll send you at least one sketch and you’ll have the opportunity to request minor changes. You can expect to have your image in twenty-one business days from the time I begin provided you answer me quickly if I have any questions. For watercolours, please allow additional time for delivery.

Character Commission Form

Commission type: Colour avatar, watercolour image, black and white avatar or sketch (choose one)

Please note: for watercolour images include your mailing address so that I can calculate shipping. I’ll assume you want “normal” shipping and not any rushed type.

Character Name:
Race:
Class/Spec:

Physical Description: Skin, hair, eyes, any other defining features. Particularly helpful if including any details which may differ from “in-game” models or screenshots. Write as much as you like.

Weapons/Armour or Clothing: Please be specific (e.g. item names) especially if you would like the character to be wearing clothing/armour that differs from armory profiles.

Personality Description: Whatever you care to share about the character’s quirks, history, etc.

Suggested Expression: Facial expression or general mood of the image.

Suggested Pose: Less relevant for a bust-style image but you can indicate a preference here for straight on, ¾ profile image, or profile image.

Desired Background: What colour background would you like? If you’d prefer a specific background (Nagrand, any area in Star Wars) please include a reference image for this as well.

Miscellaneous: Anything not covered by the previous topics that you think I should know.

Screenshots and references: Please include a minimum of two screenshots of the character; one close-up of character’s face and a second showing from the torso up or full-body for full-body drawings. Screenshots should be taken with a fairly plain background in good lighting (Sides of buildings work well for this and areas/zones where the lighting is fairly neutral. Think Stormwind/Dalaran, not Icecrown). If your character is using an in-game area as your preferred background, you can include a screenshot taken there.

Thanks for reading and your consideration, and if you so choose, thanks for your interest in my art!

I was a pretty late adopter of cell phones. I don’t really like talking on the phone, and phones at the time were just that – a bit big and clunky, nothing like the smart phones of today. They didn’t have games or any other distractions. I finally gave in to the cell phone trend when I moved away from home to go to college. My Mom insisted I needed one since I was moving to a larger city, as a safety measure. I got a “Pay as you go” type and hardly ever used the minutes on it.

Moving to the city was in itself a transition for me. I came from a town of about 70,000 people and moved to my city just as it was marking its millionth citizen. It’s not the biggest city, but it was a pretty large adjustment! As I made my way around my new city, exploring the downtown, taking the train and the buses, I was struck by a feeling: No one knew where I was. This wasn’t a scary realization, rather, it was liberating. In my old town, you couldn’t go to the grocery store without running into at least three people that you knew. This used to drive me crazy, especially because my mother worked at a school and knew hundreds of kids and their parents. It used to irritate me because I just wanted to go through the cereal aisle or whatever without having to always stop and chat. In my new city where I knew so few people, I could have a coffee, go draw in the botanical gardens, spend hours wandering around on my own and no one would bother me. I loved it.

I still carried my cell phone with me. But my distaste for it was driven home after an altercation with my father. Frustrated that he couldn’t reach me, he complained: “You never answer your cell phone! What’s the point of even having it?” I told him in no uncertain terms that I had a phone for emergencies and in case I needed to reach anyone. It was not a guaranteed way to get in touch with me. I wasn’t going to be at anyone’s beck and call. This was over ten years ago, mind you. Since I first reluctantly brought my clunky phone in my purse, smart phones and constant internet access have become an expectation. Twitter, e-mail, text messages, Facebook messages, instant messages and cell phones give people almost immediate access to each other. The introduction of Real ID into the Blizzard family of games lets you play with all of your friends – and don’t get me wrong, I think it’s fantastic. But there are a few drawbacks.

The stoic refusal to introduce an invisible mode into Real ID (and now, I assume, Battle Tags within Diablo) has been a constant thorn in my side. Like when I first explored the city unattached, sometimes I want to play a game without someone knowing where I am. Suppose I wanted to roleplay on another server for awhile – all of my Real ID friends can see my character name, server, and zone. If I want to login to my bank alt and just spend some time auctioning, everyone can see that too. Even if I just want to make a silly lowbie alt and play quietly by myself, I can’t do that. I’m far from the first person to bemoan the lack of an “invisible” mode with Real ID. The counter-argument is, “Why are you playing an MMO if you don’t want to talk to people? Just don’t use Real ID if you don’t want anyone to bother you.” But that seems really ridiculous to me, and overly simplistic. A person might go to a coffee shop by themselves in real life and read a book or just sit. It’s not expected that anyone will just walk up and sit at their table and talk to them. “But why did you go to a coffee shop if you didn’t want to talk to people?”At another time, you go to a coffee shop with a friend to chat and catch up over a hot drink. You shouldn’t have to choose that you ALWAYS want to go for coffee only with friends, or that you always want to go for coffee always alone. If it wasn’t for Real ID, I wouldn’t be able to run five-mans and raids with friends from other servers and factions. I love Real ID. But there are times when I also hate it.

Because solitude doesn’t necessarily have to be anti-social. There should be room for stillness in every day life. There’s nothing wrong with wanting to be alone sometimes. I really struggle with this because I get messaged a lot in Real ID. And the people I have in Real ID are my friends, so it’s not that I don’t want them there. But sometimes I just don’t feel like talking – and this even applies in real life. Voss knows more than anything, because he is more extroverted than I am. Sometimes I’ll be reading something quietly and he’ll be talking to me and after a few minutes of “Mmhm,” or me not responding he’ll say wryly, “You’re ‘peopled’ out, aren’t you?” He’s usually right. Being social takes energy from me. It’s possible to overdose on it. At those times, I really wish that Real ID had an invisible feature. It’s possible to manage your status with “Busy,” and “Away,” but that requires that people pay attention to your status and also respect it. It can be hard to tell a friend, “I just don’t feel like talking now,” without hurting their feelings or making it seem as if it’s something to do with them.

Now that I’m adding Battle Tags in Diablo III, it’s my understanding that the tags will carry over to the Real ID system in WoW, and I’ll be honest, I’m wary. I’m not quite sure why I need to be able to connect to Battle.net to be able to just play Diablo by myself (as sometimes, I am going to want to do just that). Don’t get me wrong, I’m excited to be able to play with a wider range of people than I had available to me on Real ID. I’ve met so many great folks via blogging and Twitter that I’d love to game with. But if I have you on either of those systems, don’t be surprised if someday I’m set to busy and I don’t respond to your messages, or I don’t tweet back at you right away, or immediately answer your e-mails. Sometimes I may deliberately let my phone go to voice mail, close my Twitter client, and sit quietly by myself. Since the days when I played Super Mario Brothers and Bubble Bobble, gaming has been an escape for me. I could sit for hours and play – and sometimes I’d play for hours with my Mom or a friend, too! I love shared gaming experiences, and I love solitary ones. With our current expectations of connectivity, it can seem radical or selfish to say “I’m not available at the moment,” but trust me – sometimes everyone needs a little space to get lost in the world, virtual or otherwise. Diablo III seems like it’ll be a blast to play with other people, and also solo. I promise to respect your “Busy” tag if you’ll respect mine, since it doesn’t seem like invisibility is on the horizon anytime soon.

At the beginning of Firelands, I made a mistake. I’ve acknowledged it before, but let me go on the record here to re-iterate that it was a mistake. It wasn’t the first time I’ve made it, but it was definitely the last. I switched characters so that I could play what I thought the guild needed instead of what I wanted to play. I’m not going to belabor this point because I’ve discussed it here, but I think this is seldom a good idea. Unless someone is really and truly unattached to any character and willing to play whatever (and I know there are people who are this way), you should always play what you want to play. Except that I didn’t.

So I took myself out of the running for a Dragonwrath. I was thrilled for the very deserving Fsob who received it, but selfishly I was always a bit sad. I’d danced when the legendary staff announcement came up at Blizzcon. I wanted to see the accompanying lore, I wanted to carry a piece of Warcraft history, and by gosh I wanted to be a blue dragon with jewelery. But I had done it to myself, and I told myself I would just have to suck it up. Except that Blizzard changed Real ID to allow people to run raids. “It would take too much time,” I said. “Isn’t it selfish?” I told Voss. He said, “Maybe it is, but you deserve it, and I’ll be there every night if you decide to do it.”

So on February tenth I posted on our guild forums to say that I was going to organize a Firelands alt run, probably normals, just for kicks. Anyone who wanted to could attend, and I’d find Real ID friends to fill in where necessary. I had big ambitions at first because interest seemed high so I thought I could organize a 25-person run. That didn’t happen the first time (although I did organize one 25 during the course of things!) But that Saturday we headed out to Firelands and we killed some fiery things. I didn’t realize at the time just how fortunate I am. Over the following three months, at least three people never missed a single Firelands run. Several more missed perhaps one or two, but were there for the majority of the runs. Voss held true to his word, and he never failed to tank the Firelands bosses for me. On weeks when Saturday wasn’t possible, we did it on Wednesdays because it was the only day that worked with everyone’s raid schedule.

For twelve weeks, a mixture of close friends and acquaintances came to Firelands because they wanted to help me and because I asked them to. Our little Firelands raid went from a “let’s clear through here on normals” to “let’s clear this thing on heroic every week” to “why don’t we pull heroic Ragnaros?” over the course of that time. We got to know each other better. I’ve had the chance to raid with friends who might not be in the guild but who are really fun, great folks. I organized that 25-person raid and it was nerve wracking. I’ve never organized a 25 for anything before; the sheer amount of organization and coordination required made me admit that I gained new respect for 25s folks (not that I lacked respect, but walk a mile in someone’s shoes, etc.) Each week everyone got together to do this and I couldn’t articulate my feelings about it. I experienced a mixture of excitement, guilt, awkwardness. Part of me couldn’t believe that I had friends like these, who would devote so many hours of their time to get me some pixels in a video game – because they knew it mattered to me, and so it mattered to them.

I don’t want to sound at all pompous or overstate the importance of Dragonwrath itself, though I will cherish it forever and it is my most prized virtual possession. There are many Dragonwraths out there, and many casters wielding them. But this one was pieced together by Fsob’s fireballs, Voss’ shield slams. I imagine each piece to have healing powers from Nowell, Itanya, Karanina, and sometimes Yahwen. It has Shaen’s elements, and Tassager’s bear butt, Bittersteel’s howling blast and Sara’s daggers. It even has some fel magic courtesy of Supplicium and DarthRegis, but we’re going to pretend otherwise. Apple Cider and Kurnmogh DPSed for me one night when we were really stuck without a tenth person! Solard and Cutaia and Rooster helped to tank, Beru, Tikari and Jasyla all had a hand in it. Killskillz, Priggle and Nyxy all helped to DPS. When I did my 25-person run, Korixa, Cordella, Oathblade, Luthvian, Tsunomi, Maelinixi, Fyriat, Rhuanious and Pix all came along. That’s a total of 31 people who helped out with Dragonwrath. I tried to be comprehensive but unfortunately I didn’t keep a running tally so if I have forgotten you and you attended, please know that I am so grateful to you and didn’t mean to leave you out. (Incidentally, there is going to be a special surprise for you Wednesday, May 23rd. Just check From Draenor With Love).

I do want to mention especially the people who were most instrumental in this endeavour: First of all, Vosskah, without whom I probably wouldn’t have organized the runs at all. As always, anything I do is made more fun when you’re by my side.

Nowell/Walks: You said that you would heal for me and you meant it, and you never missed a single run or complained although I know you weren’t really interested in Firelands at all. That means you were there especially to help me. Everyone should be so lucky as to have a friend like you.

Karanina/Snack: You said that you’d heal for me and made it clear that you weren’t taking no for an answer! It’s been a blast to rediscover Firelands with you alongside. You are an outstanding healer and a great friend. I’m thankful to know you and I hope someday I can repay your generosity of spirit.

Fsob: You are an indispensable part of Firelands for us; despite the smallest stature you never shirk from the largest tasks. Thank you for driving Rhyolith, assigning Baleroc, dog wrangling and flying through all those hoops with me. There’s no mage I’d rather have by my side. Mage mage, my friend.

All of my guildies: I hope you won’t mind me lumping you together, but I happen to think we operate best that way. For coming to Firelands to help tirelessly for so many weeks, I can’t thank you enough. You kept it from ever feeling like a chore to me. You are a fantastic bunch of people who brings excellence to everything you do. Thank you.

Last night when I siphoned that last essence from Baleroc and the moment approached when I’d be reaching the end of this three month task, all the words flew right out of my head. As I said, this is more than pixels, it’s more than a Dragonwrath. To me, it’s like carrying something that is a piece of friendship, kindness, and team work. I think it’s going to make me smile whenever I think of it. I don’t care that it’s a tier late, or that there are many other people out there with one. Dragonwrath itself isn’t unique, but the experience was unique to me. I’m left with only gratitude to everyone who had a hand in it, and most of all for Blizzard: who made the world that allowed me to find all of the people who gave me this great gift. Some of you I’ve met in real life and some I hope to meet someday, but it’s not geography that determines friendship. Last night culminated in a Stormwind rooftop party including a bunch of off-server folks who had seen the Dragonwrath ceremony a million times but they wanted to see mine. You all helped to make it special, and we created enough of a rumpus that random people flew in and said, “What is this?”

This is my friends helping me celebrate something we made together. It’s the spirit of this game for me, and everyone who helped is an indispensable part of that.

I have to really resist not adding my own text in here, but I thought this would be kind of funny. I’ve been feeling sketchy lately, and going to visit Malfurion for Childrens’ Week sparked this idea. I obviously have some notions as to what they might be saying, now I want to hear what YOU think. It’s a contest of sorts but I don’t know if there will be prizes, apart from the delight of putting words in Malfurion and Tyrande’s mouths. Click the image to see a larger version!

It’s not going to come as a shocker to anyone that I am closely connected to my characters. Coming from a roleplaying background, who they are and why they do what they do is very important to me. To varying degrees of detail, all the characters have a story of their own. I find that the characters without a story are usually the ones who get left behind, deleted or otherwise neglected. Case-in-point – my shaman. She never really had much of an RP story or a personality. She’s languishing at level 80, not because the class isn’t interesting (I got her to 80, after all) but because after she was leveled during Wrath I just didn’t feel any connection to her.

Tzufit wrote a really interesting post about Dragon Soul as a raid this week and whether or not it’s a good raid and why. Ultimately I have to agree with her; without knowing the story behind something (or feeling that the story is disjointed) it’s hard to feel a strong investment in it. So I started thinking about this as it relates to Millya, Ms. Magepants, specifically.

I started playing just at the very end of Burning Crusade, so I don’t have any Vanilla cred, and also it explains why my main character is a draenei. (More old-school people often have humans, gnomes, etc!) I only had a vague idea of Millya’s story initially. She wasn’t born on Draenor, but she was just a baby when her father fled Argus along with the small contingent of eredar who would come to call themselves draenei. Important threads of her story defined themselves as she leveled and I crafted the story around her. She’s a jewelcrafter because her father was and he taught her the ‘family trade.’ Later, when precious metals and stones weren’t really feasible to find, she learned to sew out of necessity. She and her father had fled Farahlon to take refuge in Shattrath. She helped them and the other refugees make clothes. She was one of the ones who left Shattrath before its (mostly) destruction. Her father wasn’t. All of this happened before any of the events of the Burning Crusade itself, and provided a backdrop for the character to grow. Relatively alone on an alien world, I documented her struggle to learn Common and adapt to the culture as she forged a life for herself that would allow her to go back to Draenor and help those who hadn’t been lucky enough to escape.

The Burning Crusade makes it really clear from the beginning draenei starting zone that your overarching goal IS to return to Draenor and assist in the fight against the Burning Legion. It’s both alluded to and outright stated. So while she was “growing up,” that’s what Millya was aiming to do. She started out uncertainly, speaking broken Common (something that I was later derided for by other draenei players; I know some would prefer to imagine that especially old/smart people can just magically assimilate a language, I don’t believe you can really do that.) So it was fun that she learned as she went, and I made a conscious effort to vary her speech patterns until they were mostly ‘normal’ over a period of months. I had an interesting real-life parallel for this in the form of Vosskah, whose native language is French. When we first met he was obviously fluent in English, but he still occasionally makes mistakes in English that are unique to his linguistic background, and I find them fascinating and endearing. Likewise, Millya adjusted to cultural norms she wasn’t used to. Old Draenei (Argus-era) culture always seemed fairly ostentatious to me, so she also initially used to wear ALL the jewelry she’d managed to save. She did this because 1) easiest way to keep track of it, 2) significant personal meaning because of its connection to her father and 3) she didn’t realize that wearing it all at once was unusual and/or “tacky.” When she did realize, she stopped wearing it all.

So Millya “came of age” during this time. She leveled up in enough time to join a party of adventurers who ventured into Karazhan, and also to go to Zul’Aman, but that’s it. As far as her personal chronology goes, I don’t consider her a hero of the Sunwell or anything, because she simply wasn’t there. That time had already passed. Wrath of the Lich King was another story. She was one of the first to venture to the “new” continent. Eager to help the people of her adopted homeland, she saw a threat in the Scourge easily equal to the Burning Legion. She’d honed her skills in battle to the point where she knew her magic could prove useful, and she made sure to have her hooves on that boat. Wrath set the tone from the very beginning, too. The recruiters in Borean Tundra know that you’re not a green adventurer at that point and they say as much. “No waiting in line for you!” causing an outburst of complaints from the red shirts that DO have to wait in line. I liked that. It recognized that you were a “seasoned” adventurer. You hadn’t gone straight from Elwynn to Northrend, you had to earn your right to help in this dangerous and hostile land.

On my server, I was also one of the first people to make it to Dalaran (if you recall, mages could learn to teleport themselves there sooner than other classes could). An obscure battleground trick could allow you to “cheat” your friends there, too, but I remember going there when it was completely new and nearly empty. The only people there were mages; I fished in the fountain, I explored around, I was dazzled. An entire city of MAGES. Millya felt the same way, an extremely strong kinship with the mages of Dalaran. She had no memory of Argus or the cities there where magic was commonplace and even a part of the fabric of life itself. The Draenei had fallen a long way, inhabiting the broken wreck of a ship not of their own design. I felt the strongest connection to the events of Wrath, because I was mostly in the thick of them. (Disregard here for a moment that I did play a few different characters to raid during Wrath; the character’s story still holds). During Wrath was the time when Millya met Vosskah; a hardened warrior who’d never really stopped fighting from the time of Shattrath on. She met the group of adventurers that she would fight alongside for years. She truly established herself. Meantime, she lived in Dalaran in an apartment she finished and enchanted with all kinds of magical amenities, a respite from the battles that seemed never ending. She had a hand in helping to bring down the Lich King. This is always a sticky subject among RPers, by the way – I always imagine for the sake of reality that an ARMY of people killed the Lich King; not just ten, not just twenty-five, but maybe ten times that number, and she was there. I always try to tread a careful line. Obviously my character has some power, but she isn’t the greatest mage who ever lived, no magical glowing purple eyes or mysterious scars or anything. Basically, she’s a regular person who has sometimes been involved in extraordinary things, but at the end of the day she likes to curl up with a book and a cup of tea as much as any bookish introvert would. She has to keep the things she’s done and who she is somewhat separate, because they aren’t the same thing.

So, we come to Cataclysm. You can see (I hope) that up until this point I have a pretty good idea of where my character has been and what she’s been doing. Much of this was played out in “actual” RP, some written in short stories, etc. I didn’t anticipate how completely Cataclysm would floor my RP. Voss and I talked about it, you know, “What are our characters doing now?” And we honestly had very little idea. “Did they move to Stormwind? Everyone’s always in Stormwind, I guess maybe they did?” Except there are no draenei NPCs in Stormwind. There’s no district where you can imagine they live (we settled on the Mage district for obvious reasons, but even that felt a bit thin). Cataclysm left me scrambling a little bit, feeling like I had nothing to sink my teeth into. It sounds ridiculous, because after all, the entire world had changed. Draenei in particular have witnessed the shattering of a world – what would this mean to them to see the same happen to Azeroth? In the end, for us personally – I never really got into it. I can tell you where Millya was and what she was doing from pre-Burning Crusade all the way up until the end of Wrath, but if you ask me how she felt about the Cataclysm I can’t tell you. She went to Deepholm and [World Pillar something something]. She went to Uldum and [weird human adventurer artifacts Nazi paralells something else]. The only story that truly stands out for me is that of the Firelands, the revitalization of Hyjal, and the ongoing story with Tarecgosa. Except a lot of the stuff with the blue dragons happened in Coldarra/The Nexus – familiar territory for Millya and a story with meaning for her personally. She’d seen what Malygos’ madness had done, what happened when the Blue Flight tried to deny access to magic from the rest of the sentient races, and knew how important it was to ensure that they had a leader who wasn’t crazy. I’m not going to say much more because Tarecgosa spoilers, although it’s a bit after the fact now.

So it turns out that the only story of strong significance to me is one that’s connected to Wrath. I’m also uncertain about my character during the whole of this expansion. She raided every raid there was to do. But I’m not sure that she cared, and I’m not sure that I did either. Don’t get me wrong, I had a blast raiding with my guild (as always), but the story of Cataclysm itself doesn’t seem to have any personal significance. I’m not sure if this is a personal failure of mine, or simply because we stopped RPing. But then, we weren’t RPing (or writing short stories, what have you) because it didn’t seem to matter. The only stories that came out of Cataclysm, for me, are not of earth-shattering importance. The stories of finding family you thought you’d lost, the story of understanding what family means outside of blood ties, and how to negotiate that when you have no choice but to get along. I suppose the backdrop of Cata itself mattered a lot less, which seems disappointing to me. Shouldn’t Millya have cared? Shouldn’t it have affected her?

I wonder if this isn’t due in some part to the lead-up event. As others have noted, we all pulled a “Rip Van Winkle” in the weeks leading up to the Cataclysm. It was like we went to sleep one night, and the next we woke up and BAM – the world was broken. The end result for me is that I feel as if Millya’s story has been suspended in something of a limbo, and I find it’s actually making me more excited for Mists. I can easily envision Millya journeying to a new continent on Azeroth, experiencing a strange and new isolated people and culture. The acquisition of knowledge and experience is a pretty strong motivator for her. I’m not even kidding about those waterfalls…Maybe I’ll take screenshots of them, too. So I’m excited for Mists because it seems to promise a continuation for the character I love, and an evolving story. It’s okay that there’s no “big bad.” Sometimes all the war in Warcraft gets a little tiring for a character any way. Voss and I have joked about when we someday “retire” and our characters can do the same, spending the rest of their days peaceably somewhere. Maybe Mists suggests that possibility, or at least something of a reprieve so that we can experience the world and then live to fight another day.

What do you think? Did you “connect” differently with the various expansions, or did any of them have particular meaning for your character or for you? Tzufit’s post really made me think about Millya’s story as it has continued throughout the expansions, and also caused me to realize that she hadn’t “done” much in Cataclysm. I don’t have any answers as to why that is, only observations about how each expansion has felt to me.

 

Tuesday Art Day: Millya

A weekly tradition that I’d let fall by the wayside a little. I’ve been feeling lately that in-between From Draenor and my other work, I really want to draw with tools that aren’t digital. Unfortunately, my studio looks like a bomb went off and I haven’t seen the top of my drafting desk in years. Anyway, that can’t prevent me from doing small sketches in charcoal and other media until I can get things cleaned up, such as this one. I’ll admit to doing a bit of digital touching up before uploading, although it was mostly in the vein of trying to recover detail I felt was lost in the scan. I feel like Manalicious should have some kind of slogan related to my draenei. “A draenei a day…?” No, I don’t even know, honestly. But it’s always fun to draw my characters. Especially since Voss tends to quiz me about it.

“Oh, what are you drawing there?”

“Millya.”

“Oh. And who is your MAIN?”

“Millya.”

“Good. You better keep answering that question correctly!”

(That might sound harsh, but he does have good historical reason for keeping me on the straight and narrow in this regard).

The following was written by a friend of mine, a fellow conjurer of cakes, also blue and shoeless! Her name is Jibbi, and you can find her on Twitter as @Relysh (although her tweets are private). She wrote this originally as a way to help out Narci of Flavor Text Lore with her mage. It is irreverent, hilarious and also quite helpful! I tend to be more of a fire than an arcane mage, so I relished (har) the idea of having a proper Arcane guide at Manalicious and she kindly agreed to let me host it here. Comment and let her know if it helped you out, she went to a lot of trouble to format and add pictures! –Vid

Note: This guide is intended for someone brand new to Arcane (and relatively new at being a Mage) at level 85! I do not go into things like fight-specific tips, tier bonuses or any sort of serious minmaxing. It was also originally an email so the tone is casual and I may or may not abuse smileys. WITNESS MY SMILEYS. 

ARCANE: WHAT IT DO.

The entire point of arcane:
To blow your cooldowns and spam Arcane Blast until you’re at 35% mana, then evocate, mini burn to 80%, and then “hover” back up to 100% mana until 2 minutes go by and your CDs are up again.

WHY?

Mastery – it works, bitches. The more mana we have, the more damage we do depending on our mastery rating. Each point of mastery increases damage done depending on how much mana you have left.

Stat weighing?

Int > Hit to cap (17% for raiding, i forget for heroics) > Mastery > Crit > Haste (has a cap – some people argue this is better than crit – ymmv)

So how do I keep track of this mastery? Stare at my mana bar?

Kinda. Your actual mana bar, though, with enchants proc’n all over the place (like lightweave, power torrent, int-increasing trinket procs/usages) that mana bar on your default interface or xperl/shadowed/whathaveyou is wrong, wrong, wrongity wrong. They’ll artificially inflate your mana pool. What you want is the mana pool you’ve got without all that bullshit.

You use this:

MageManaBar

Hurrrrrrr!

It’s important :D It tells you what your ACTUAL mana is despite all that other garbage. It also tells you when to do things like pop your mana gem, evocate, throw your orb, etc.

So what talents/glyphs do I want?

This is the build I use. I’ve left you 2 points of wiggle room – you can put them in the Improved Arcane Explosion talent if you do a lot of AOE,  in Invocation if you interrupt a lot, or anywhere you’d like. If you have a Beast Mastery Hunter or a Retribution Paladin around you can also take your point out of Arcane Tactics and move it elsewhere – they replicate it – make them do all the work!

Prime Glyphs: Arcane Blast / Mage Armor / Arcane Missiles

Major Glyphs: You can play w/these, but I prefer: Invisibility / Arcane Power / Evocation <—will save your squishy butt so many times. SO MANY TIMES.

Minor Glyphs: Again, you can play around, but I like: Mirror Image / Slow Fall / Monkey <— because.  MONKEYS.

What should be on my bars?

I mean, that's what we're really here for, right?

DPS buttons:

Main nukes:
Arcane Blast – puts a debuff on you that stacks up to 4 times. Every time it stacks, it hits harder but costs more mana. You clear your stacks by casting another arcane single target spell, like arcane barrage or missiles.
Arcane Barrage – all the mage guides are like “just take this shit off your bars” because it is pretty useless, but it drives me nuts not having an instant on the 3 button, so XD
Arcane Missiles – you probably remember this proc from leveling as those annoying parenthesis that pop up even though you’re not arcane.

Pew pew!

AoE:
Arcane Explosion (I don’t aoe very much) – this is affected by your AB stacks now and doesn’t clear them, which is nice. You can take the talent if you want, but I don’t.  It reduces your threat from this spell .(threat no longer an issue really) and reduces the GCD so you can spam more of them, which is nice. So the way you AE is: target highest health mob (that is tanked >.<) nuke it a few times, AE, AE, AE, until it’s 2 seconds until AB’s gonna fall off, then cast AB again to refresh AB debuff. Repeat until everything is dead or you are.

DPS cooldowns:
Arcane Power – “When activated, you deal 20% more spell damage and damaging spells cost 10% more mana to cast. This effect lasts 15 sec.”
Mana Gem – an arcane talent gives you a spellpower boost from using it – always start a fight w/3 charges!
Time Warp (bloodlust, heroism, whatever) – use when the situation calls for it. Pretend you’re a shaman with a lamer casting noise.

Arcane specific utility:
Mage Ward – for Incanter’s Absorption talent – pop when taking frost, fire, or arcane damage for a dps boost!
Mana Shield – ugh, I never use this. It wastes mana. If you’re going to DIE I guess it’s a better alternative, and at least you get some spellpower for your troubles from the aforementioned incanter’s absorption, but. bleh.

but...mah mana D:

Presence of Mind – makes your next spell with a cast of less than 10 seconds instant. Can be used for casting Arcane Blast on the move to keep stacks up, to sheep while running (i do this quite often >.<) to remake your mana gem because …whups, you forgot to refill it …or any other good reason you can think of. (Note: You can’t cast this while Arcane Power is active! It’ll be unusable while that is up.)

Oh Shit:
Ice Block – makes you invulnerable. If you have threat and use this, the monster will go find something vulnerable to attack. Press ice block again to cancel it. If you do this and the mob isnt tanked yet, it’ll come back to you. THIS IS IMPORTANT TO KNOW D:
Invisibility -(spec into instant invis, glyph into fast running while invis. BEST THING EVER) – takes you out of combat and removes all threat. You can even invis out of a wipe and mass res, like a hunter, only awesome.
Mirror Image – “Jibbi, this is not an oh shit!” …yes it is. Your mirrors will take your threat for you until they die, and then your threat is yours again. Luckily, they last 30 seconds (er, if they’re not being hit). I use this to HURR off the bat on a boss, hoping the tank has created more threat than me by the time they die. It’s also nice for “1%! tank is dead! Shit, it’s on me!” situation. Hit these guys and blink away, let them take it in the face for you. Pretend every fight is Chimaeron and see if you’re next to die on the threat meter.

Important on bars:
Flame Orb (will explain in a bit)

This stupid thing gets caught on every tiny lip in the game.

Other utility things:
Blink – best spell ever A++ would cast again
Frost Nova – cast this and blink out when you’ve made a terrible mistake XD
Ring of Frost – is pretty useless but it’s nice in a “oh crap someone butt pulled trash” moment.
Remove Curse – I use the Decursive mod so I don’t suck at decursing – if you use this, you don’t need it on your bars.
Slow Fall – “Shit, cliff!” – I actually bind this to shift-right click in Clique so save friends quickly as well.
Counterspell – I use a macro with /stopcasting in it so i can interrupt in a pinch. We have a shitty 24 second cooldown on it, though, so I try to save it for emergencies. Of all the classes that bitch about their interrupt cooldown, only Druids have anything on you XD
Polymorph –  I use a macro that focuses my sheep target and then does /targetlasttarget to go back to whatever I was nuking. That way you can watch the sheep debuff on your focus window to re-sheep.

Your buffs:
Arcane Brilliance
Focus Magic (to the highest bidder caster who benefits from crit the most)
Mage Armor

Other things:
Warlock Cookies
Volcanic Pots

Macros:

-Above mentioned stopcasting/interrupt macro

#showtooltip Counterspell
/stopcasting
/cast Counterspell

-Above mentioned sheep macro:

#showtooltip Polymorph
/focus
/cast Polymorph
/targetlasttarget

-Nochannelling macros on your Arcane Blast and Arcane Missiles. This is so you can spam your abilities while doing arcane missiles and not interrupt yourself, but still be spamming like crazy. Same with evocate – you can be Evocating and spamming the hell out of arcane blast and it’ll queue that right up when you’re done with the evo.

#showtooltip Arcane Missiles
/cast [nochanneling]Arcane Missiles

#showtooltip Arcane Blast
/cast [nochanneling]Arcane Blast

-HURRRR button!!!!

/cast Arcane Power
/use 13
/use 14
/cast Arcane Blast

I’m sure there are a billion more useful macros, but those are the ones I use the most.

Ok, I’m ready to HURRR. What do I do?

HURR!

Slow down there bucko! You got focus magic out on a hard hitting caster or healer? Mage armor on and glyphed? 3 charges of mana gem ready? Badass. Let’s go.

Tank has pulled! give him a second – maybe cast an AB. Threat look good? You don’t have to move right away? Good.

1. Pop Mirrors
2. HURRR button
3. Arcane blast like crazy to 35% (after a few your mana bar mod will tell you to pop your mana gem – do it! then keep burning.)
4. 35% reached? MageManaBar is red and angry? Evocate. do not do this before a silence or if you’ll have to move for the next 5 seconds >.< don’t interrupt evo if you can help it.
5. Mini burn – ABlast spam down to 80%. MageManaBar will say “Orb Phase” and “Orb now!” – throw out flame orb at the boss.
6. While flame orb is out, arcane missiles will proc like crazy. They’re mana free, and your mage armor is ticking. This should bring you back up to 100%.
7. Cast 3 or 4xABlast (whatever feels comfortable for your mana pool) and arcane missiles to clear it and “hover” until your CDs are up again. MMB mod will tell you when you’re getting close – essentially it’s waiting for evocate and mana gem to come back up.
8. Repeat until boss is dead.

That’s it for the basic “rotation” – there are a few other things to think about.

1.Are you taking unavoidable frost, fire, or arcane damage? Pop mage ward. This shit is everywhere! It’s really useful, and it’ll help you live. This is always useful for any mage spec, but with Incanter’s Absorption, you’re doing more damage too. MAOR HURRR.

2. Do you have to move? Blink if it’s that far. If not, just walk, don’t clear your stacks if it’s going to take you less than 2 seconds to get there. If it is, Presence of Mind + Arcane Blast for that long walk – stacks gonna drop? Fine, whatever, just give up on life and arcane barrage. >.<

3. Did you pull threat? Instant Invis. Iceblock if Invis is down down. Mirrors if that’s down. All 3 of those things down? blink to the tank. That didn’t work? Enjoy the floor XD

4. Is MMB yelling at you about “overflow” and “wasted mana“? ah, yes. sometimes your mage armor ticks up and you fill up that “fake” mana you have from your procs – you better spam AB until it’s back in the “Real” mana or it just goes to waste!!

And that’s it! It’s a lot more than people make it out to be, but it’s still not as complicated as some. It’s going to be frustrating until you have a bit of gear – arcane wasn’t very viable to a fresh 85 in early cata – the low mana pools but same mana costs made you get to 35% pretty damn fast >.< It’s way better now though :D

Happy HURRing!!


One of the toughest things for me (that I always struggle with) is not specific to WoW, although it applies to it here. It’s something that’s always proven difficult, so I shouldn’t be surprised that it rears its head again now. My problem is this – I overestimate the time I have. I underestimate how long it’ll take me to get things done. I overextend myself and commit to too many things.

I’m sure this isn’t a unique problem. It’s not even that I am that busy a person or anything, but my tendency to say “yes” to everything leads to me making myself frantic. In a Warcraft context, this is an issue exacerbated by the easy access to friends on other servers and in other raid groups. It leads me to say things like, “Hey, I can gear up my goblin alt so I can do Horde stuff with xyz!” and then “Hey, they are running a T11 heroic group on these days, I could go and help them…”

It seems to stem from both a desire to help (everyone) and a wish to experience things. Immediately after BT scaled back our raiding, I couldn’t believe the free time I had. Voss and I spent several leisurely evenings in succession – walking the dog, cooking new meals, hanging out on the couch reading, talking, and watching a movie. It felt decadent to have so much time to deal with day-to-day things like laundry, housework, and recreation not spent in front of a computer. Formerly, with 2-3 raid nights a week (usually three) Voss would get home at 4:30, I’d probably start cooking supper at 4:00 to have it ready by 5:00, sometimes 5:30 if I miscalculated, we’d eat and squeeze in a 20 minute dog walk in time to login for the raid at 6:30. Raids don’t actually start until 7:00, but there are things that need doing beforehand to get ready. Check the forums – has anyone cancelled at the last minute? If so, is there a standby? Are we all clear on what we’ll be attempting? Have we prepared the strats? The raid itself goes until 10:00, at which time we log off, get ready for bed and try to be there by 10:30. All too often we wouldn’t, because we wanted to talk and spend some time together, so we’d go to sleep too late, get too little sleep, be tired, and then come home and do it all over again.

This schedule left little time for just relaxing. It made us take something that was supposed to be fun and turned it into a chore. Sure, I enjoyed the actual raiding, but too much was being sacrificed to make it happen. We didn’t have a non-gaming spouse who would prepare supper or take care of outside of game things for us. It was just us. I had a conversation once with the late, much missed Roksi of Production Company. She described the pre-raid chaos she and her husband went through with racing home, getting everything ready and logging in with food still in their mouths (or at their desks!) She wondered if Voss and I experienced the same thing, and I commiserated. We knew where the other was coming from, but of course it’s a choice you make – up until it doesn’t feel like a choice any more. The time commitment that amount of raiding demanded was like a slow squeeze. I didn’t realize how I’d shaped my life around it until I’d been doing it quite literally for years. We always said “Real life is more important than WoW,” but they were just empty words. My family knew I wouldn’t see them on a Monday, Wednesday or Thursday most likely because if we both took the night off the roster would be wrecked. Our bench was theoretically deep enough to handle it but that didn’t always work out. We felt like frogs in a pot with the water was being incrementally and gradually heated – we’d reached a boiling point and never even knew it. If we did happen to do something on a Mon, Wed or Fri I couldn’t stop Voss from checking the forums (and the Mumble status) to make sure “everything was okay.”

We had started to resent the pull the game had on us. It had nothing to do with the guild, who are fabulous people we enjoy spending time with, and everything to do with the unconscious choices we’d make each week. Every time we put off plans because they fell on a raid day, we weren’t putting life first. Every hour I’d spend scouring the forums looking for recruits to shore up a dwindling roster was time I wasn’t spending on something else. Now that I have a bit of distance and it’s been a few months, I recognize how deeply unhappy I was with the situation, and how much better things are for me now. I’m slowly asserting order in our life and environment. I don’t have any more laundry that’s been allowed to pile up. I’ve cooked some (if I may say so myself) amazing meals since January. I love cooking and didn’t realize how little I had done of it because it was usually easier to just order in or eat something fast. We’ve both lost some weight and are much happier and more relaxed. I think it makes us more fun to be around anyway at the raids where we ARE doing stuff.

How does this tie into saying no? Well, first and foremost, we had to reduce our raiding, which wasn’t easy but was absolutely the right thing to do. The problem for me came when it had been a few weeks past that major change. The same free time I’d luxuriated in started to look so open. So full of…possibilities! Awesome guildies like Fsob organized old-content MMLA runs (Mogging Mounts Legendary Achievement). I always love to see old content! Folks spent some evenings in BGs. Hey, I like to BG with my guildies! I decided to start running a Firelands group on Saturdays. (By the way, we’re still looking for a few DPS for this week’s run, we’re trying it on 25! Check out the thread and sign up if you are interested, especially if you’re a hunter because we need your survivalfulness). After a little while, it was possible for Friday to be an MMLA run, Saturday to be a Firelands run, and then Monday to be the guild raid. It was too much. Actually, it was exactly the same number of nights that had made us feel too committed to raiding in the first place! I had to regretfully stop attending each and every MMLA run, because I realized that for me, FL and MMLA were often mutually exclusive. I felt guilty about it, because I like running old content and I like Fsob and I didn’t want his raid to lack for people. But I just can’t have that much scheduled WoW time any more. It’ll be nice when we are done in Firelands so that it’s a non-issue.

As far as other commitments go, it’s so tempting when you see other people who need someone for whatever it might be – a single raid, a series of raids – at least for me, it’s easy to get caught up in the moment. Raiding is fun. It’s nice to be able to help your friends! But it’s also important for me to look at the bigger picture from the opposite perspective – if I spend x amount of time doing THIS, what will I not have time to do? It’s never an easy question, and can make you feel like a colossal jerk when you know that you could help but seem as if you’re choosing not to. I am fortunate to have some amazing folks willing to help me each week in Firelands, and I’m aware that I’m accruing some sizable debts because of it, which I hope I can someday repay. For now, though, I’m just trying to remember that the time I SEEM to have doesn’t actually exist, being already filled with a number of obligations already. I have to remind myself I can’t join every raid or every five-man that contains people I genuinely like and want to help. I have to pick and choose and sometimes be a bit precious about what I’m willing to spend time doing. I owe it first to myself and Voss to not get grouchy because I didn’t set limits on the amount of energy I had to commit to this. It’s a delicate balance, but I keep reminding myself of a therapist’s advice: You have to take care of yourself before you take care of others. You know, the whole airplane oxygen mask thing. You’re no use to anybody if you’re just gasping there.

I want to hear about how YOU all maintain this balance! Are you juggling everything with perfect poise? Do you feel a bit rushed sometimes, or guilty when you can’t help out your friends? Do you somehow manage to ‘do it all’? Are you tired of hearing me write about how happy I am to be raiding on a reduced schedule? I made the joke about a month later that I didn’t have anything to write on my blog because every post would have just been “I LOVE RAIDING ONE DAY A WEEK, PART I,” “RAIDING ONE DAY A WEEK IS AWESOME, PII…” We killed H Ultrax the other day, too, which puts us at 2/8 heroic at an execeedingly leisurely pace, but then we killed Ultra the first night we even tried it. It’s nice to kill heroic bosses while not caring when we did it, or stressing out about wiping for hours if we don’t actually feel like doing it. It works for us. What’s working for you? Or what isn’t? I’m feeling chatty today, so feel free to let loose if you just need an ear. Have some tea.

This is a story for Big Bear Butt’s writing challenge! I have been behind on my blog reading and I very nearly missed it but hopefully I slipped in under the wire. The challenge was to write anything, making sure to include a few specific words. If you’re at all interested in a bit of fiction, you might enjoy the following, otherwise feel free to skip this one. Check BBB’s blog for a post with comments from all the participants.

I’ve never posted any of my fiction writings here, but in the spirit of taking part in the challenge I’m happy to do so.

A gentle hush fell over the city towards this hour. It was not quite fully night but the day had already surrendered, the sun slipping into the sea to reveal the twin moons of Azeroth. It was still strange to her, even after years of living here. She unconsciously scanned the night sky seeking one familiar star, and finding none. These were not the stars of her youth. The atmosphere of this adopted planet, new home to her people, lay far from their last home. She doubted they could find their way here a second time. She smiled to herself as she walked. Even if her people still had a functioning ship, there were few confident in their ability to pilot or steer it. How did that joke go? “Three draenei walk into a bar…no, literally…”

Millya wasn’t great at remembering Azerothian jokes, except that one. She made it a point to memorize relevant cultural markers, tidbits of information that could help her relate to the people of Azeroth. She knew the name of grape varieties grown in Elwynn, the chief exports of Dun Morogh, and the greeting rituals of the Kaldorei, but pop culture was usually outside her milieu. She enjoyed the quiet twilight as she walked, her hooves making a familiar sound on the cobbled streets. Everyone seemed to be taking the time to relax lately. The immediate threat to the world had been dealt with, for the time being, finally allowing reprieve for its citizens to pick up the pieces. The Cataclysm had taken its toll, there was no doubt of that. The streets weren’t crowded at this time as they might once have been – shops closed up and many of Stormwind’s inhabitants were at home enjoying an evening meal or already abed. She passed torch after torch, and they gave off a sort of friendly glow, keeping the paths from being too dark as evening fell. She appreciated that. Even partial light was better than none at all.

She paused as raucous noise came from up ahead. The door to an inn burst open, spilling light and noise into the street. The dark-haired mage frowned and squinted into the shadows as several figures emerged. Some of them shouted angrily, and it was hard to make out exactly what they said, but caught up along with them was another silhouette. Tall and slender, with a distinctive spread of horns. Millya groaned inwardly, thinking it couldn’t possibly be her, it couldn’t…

“You’re just mad,” a strident voice crowed triumphantly, “Because you know I could drink you under the table any day of the week and still kick your ass without breaking a sweat!” Millya briefly closed her eyes. There was no mistaking the voice.

The group of men and human women seemed to close in on the speaker. Millya thought she could hear the sound of some combat from within the tavern, more shouting amid the sound of colliding bodies and even the distinctive snap of breaking wood. She walked quickly closer, deciding in a moment that she had an obligation to intervene if there was any risk. As she drew closer, a pale-skinned draenei woman was revealed by the torch in front of the inn. Her would-be assailants seemed wary about pushing the matter, as she raised her fists and her lips pulled back from sharp incisors in a savage grin.

“C’mon then, what’s the matter?” the second draenei minced a few steps closer, half-swinging a taunting jab at one of the men. From the way he flinched back, he’d had some experience with that fist already.

“OY!” a voice roared from within the inn. A few more patrons scattered before some unseen threat before he crossed the threshold. A burly dwarf with a shock of astounding red hair emerged to stand framed in the doorway. His dirty apron revealed him as the proprietor of the tavern, but his authority was cemented by the gigantic crossbow he was pointing in their direction. He looked down the shaft of a thick quarrel with one eye, his stance menacing.

“I don’ suppose,” he said in a conversational tone, “Tha’ any of ye know what migh’ have caused summat kind of explosion just then?” He lifted his prominent shaggy brows in an inquiring manner, looking around at the group in a way that would have been comical if not for the accompanying crossbow and implied threat. Millya straightened and cleared her throat, causing the dwarf to look towards her.

“Well, Missy Hoofs?” he asked. “D’ye have some insight inta what manner of demon it was that caused me fire to belch purple an’ green, scaring me patrons half to death, spreading hither an’ yon, an’ causing at least one keg to explode halfway to Ironforge?”

She regarded him mildly with glowing eyes. “I’m certain, Master Dwarf, that any manner of an accident causing your fire to emit purple, green–” the mage was cut off as the taller draenei next to her interjected.

“And yellow,” she added helpfully.

Millya and the dwarf both turned to look at her, one in dawning horror and the other with eyes narrowed in suspicion.

“There was definitely yellow, it was a bit hard to notice due to the colour of the fire itself, but it was there.” The dwarf barked a sound that might have been a yell, a laugh, or something in-between.

“All of ye! Get out of ‘ere, an’ I don’t want to see the lot of ye again!” The dwarf’s face was slowly turning a colour to rival the brilliance of his hair. “Take your hooves, an’ yer tails, an’ yer explosions somepleace else an’ don’ ye ever come back!”

Millya stepped forward and took the other draenei by the elbow, turning her firmly even as she murmured reassuring words to the dwarf. The taller draenei initially resisted, trying in vain to turn back to the cluster of humans and dwarf. To what end, Millya wasn’t sure – to finish the fight? Offer to further demonstrate the fireworks? People scurried in all directions as the irate dwarf began waving the crossbow again, and by that time Millya had her charge halfway down the street. They stopped under a street lamp, the bedraggled draenei wrenching herself free. Millya looked up at her, dark eyebrows slamming down on a disapproving face.

“Vidyala,” Millya hissed between clenched teeth, all signs of the diplomatic peacekeeper gone, “What in Velen’s name was that all about?” Her frown deepened. “Are you hurt?”

Vid brushed brown hair out of her face, looking at Millya cheerfully. One of her eyes was slowly purpling and looked slightly swollen. A thin trickle of blue blood had congealed under her split lip, revealing that at least a few of the humans had landed some solid hits. “They got the worst of it!” She assured the other draenei. “There was no need to rush me out of there, you know, I was doing fine.” She dusted herself off as she spoke, looking down in sudden dismay at the goggles around her neck. “Shit,” she said in a muffled tone, her chin pressed almost to her chest. I think they broke ‘em.” Millya noted her knuckles were dirty and similarly bruised.

“Anyway, those Darkmoon fireworks worked just as I expected! I bet that human ten gold that he couldn’t snatch them out of the fire quick enough if I threw them in, HE said he could, and that some troll had taught him to firewalk…Guess that only works if it’s your feet and not your hands!”

A look of sudden dismay crossed her face. “Hey, he didn’t pay me, I’ve got to go back there!” Millya’s face stopped her mid-stride and she amended quickly, “Well, it was only ten gold.” The abrupt turn seemed to set her swaying. It took a fair amount of alcohol to affect draenei with their larger sizes and constitutions than humans, but clearly imbibing had played a part in Vid’s evening. “Say, I don’t feel so great…” Vid lurched past Millya, almost landing in a neat row of shrubbery. She bent over double and abruptly vomited into the bushes, an event that was uncomfortably juicy and lasted for several minutes.

Millya sighed heavily, murmuring an incantation and wordlessly handing Vidyala a canteen of conjured water when she was finished. She guided her towards a nearby bench and they both sat down – Millya with her hooves crossed at the ankle, Vid with her legs sprawling nearly into the street. Vid swigged the water, Millya imagining her complexion to be faintly green. They sat in silence for a long moment, expressions hidden in the dim light.

“What am I supposed to tell your father?” Millya asked finally.

Vid snorted. “Tell him what you want! Tell him I invented a new kind of firework,” she brightened, “Actually that’s not strictly true, but it will be sometime. You know, there’s something about the mix of powder that you put inside of them that really makes the difference.”

The older draenei heaved a sigh, tapping a finger against her chin. She ignored Vid’s chatter, as she usually did, and said finally, “And should I tell him at the same time that you’ve been seen consorting with an orc?”

This time she had Vid’s attention; and she actually turned to face her. She sat up straighter and her tone was chilly. “How would you know anything about my friends, orc or otherwise?”

Millya shook her curly hair in disbelief. “People have seen you with him, Vidyala. People talk. Dalaran is full of people who talk, and mages are some of the worst! What are you thinking? What would your father say?”

Vid stood abruptly, unfolding long limbs from the bench to tower over Millya. She crossed her arms. The effect was only slightly spoiled when she appeared to sway slightly, unsteadily on her hooves. “People talk,” she agreed in a sardonic tone, “Entirely too much. So I have a friend who happens to be an orc, so what? He wasn’t even born on Draenor, he happens to be a fellow engineer, and we’re colleagues, because unlike some people, I don’t judge others based on whether or not they have hooves or a tail.”

The mage drew breath to respond, but the younger draenei forestalled her with a wave of her hand. “I know what you’re going to say!” Her voice took on the pedantic, slightly mocking tone of someone who was repeating phrases often heard. “It’s important for us to integrate. We shouldn’t forget our past. We aren’t like the other people here, and they don’t trust us. Well, you know what? I am integrating, and I’m sure as fel not forgetting the past. I lived it too, remember? But you have to start by trusting someone. How will they ever trust us if we don’t trust them first?”

“And I suppose that brawling in the taverns like a common ruffian is helping the cause?”

Vid met her stepmother glare for glare. “Yeah,” she spat back. “It is, because respect starts somewhere, and nobody gets to hit me without expecting a fist back in the face. We may be taught to turn the other cheek but that doesn’t mean we can’t land a second punch.” She brushed away imaginary dust from her tunic and spun on her hoof with calculated dramatic effect. Her stomach rumbled audibly, which she chose to stiffly ignore, although her cheeks each had a high spot of blue colour.

“So, go ahead and tell my father. Tell him I’m friends with a hundred orcs, and some gnomes, worgen and humans, too. And if he wants to talk about it, I’m going to find another tavern.”

She left the aqua-skinned draenei behind, rubbing her temples wearily. The night’s peaceful calm had been shattered for her, and she sat a long time in the semi-darkness, before resuming her walk back towards the part of the city where its few draenei inhabitants lived. Some time later, when she lay down to sleep beside her partner, he questioned her quietly.

“You seem preoccupied. Is something wrong?”

“No, nothing,” she lied. Satisfied, he fell asleep, but her luminous eyes cast a gentle glow over the room for some hours afterwards.

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