Mages, ten-man raiding, and other things that are awesome.

Posts tagged ‘legendary’

Celestial Blessings – Yu’lon Edition For Mages

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Just this past Tuesday, I finally gathered enough Titan Runestones to proceed to the next stage of the legendary quest chain. Omitting any plot spoilers for folks who don’t like that kind of thing, the next stage involves one of four challenges issued by a Celestial. Each challenge is specific to the Celestial in question, and you only need to do one of them. There’s tanking, healing, ranged and melee DPS challenges. Naturally, being a pure (awesome) class, mages will be doing the ranged DPS challenge.

I’ll admit it here to my great shame: This challenge wasn’t easy. It took me a long time. I am a fully normal-geared raider, I’ve cleared ToT and my ilevel is 530. I also think I’m not generally terrible as a mage, but I really struggled. I died, and died, and died again. There was a shadow priest there doing it at the same time as I was, and we ended up whispering to each other eventually. You can tell someone else is dying because the challenge is instanced, so you ring a gong and disappear. When you die ignominiously, you show up again at Yu’lon’s feet. This shadow priest and I kept running into each other again and again. At first I was embarrassed, then secretly relieved that I wasn’t the only one having such a hard time.

I pulled out the guild bank and took flasks and more potions and some Banquets of the Oven that nobody cares about. I had long since abandoned my purist “I’ll defeat this challenge without outside help” attitude and alt-tabbed out to see what Wowhead and other people had to say. The strat most people seemed to recommend was one that allowed you to ignore most of the mechanics. This was so prevalent that it was tough to find any other information about the fight. I did try this method but it didn’t seem to work and I resolved to do it my own way.

Here’s how the fight goes. You’ll want to stop reading at this point if you’d prefer not to know.

Yu’lon suggests that power without wisdom to guide it is a bad idea. She tells Wrathion this and he scoffs, at which point she suggests that I should fight Wrathion to prove her point. He of course immediately refuses (“I would annihilate my own champion!”) but then she drops the other shoe: he’ll be fighting me blindfolded. It’s a little insulting, but I suppose it is the only way a fight between a black dragon and a single person could possibly be even. So he agrees, and that’s how the fight goes – Wrathion is blindfolded.

Throughout the course of the challenge, he’ll use several abilities to try and locate you. A frontal cone (ground) attack, a large circle of fire, a “rain of fire” type ability, and a series of small ooze adds. Later in the fight he also conjures many copies of himself (Mirror Images writ large!) that you must kill before they complete their cast of a spell called Inferno because it hurts a great deal.

Other key elements of the fight: Wrathion takes triple damage if hit from behind. You can use to your great advantage if you time your CDs when you are able to step behind him. After he casts his frontal cone attack, he’ll shout “A-HA!” and then rush at you. Wrathion does no melee damage so there’s no risk to you by being near him. At first I was instinctively running away from him too but you lose valuable DPS time this way and there’s no benefit to it. Just strafe to the side out of the cone, get behind him quickly if you can and attack him there. I’d suggest setting Wrathion as your focus target so that you can always cast a few quick spells at him, because…

The hardest part of the fight is his ooze adds. You cannot take more than a few hits from any of them before dying horribly. They also buff themselves the longer they are alive, gain a movement speed buff, and continue to chase you. They are susceptible to stuns, slows, and CC, so I suggest you use all of this to your adventure. I did the challenge as a Frost mage, using my WE’s freeze to lock the adds down while kiting them around. The other thing that really made the difference for me in this fight was swapping out the Cone of Cold glyph in exchange for Glyph of Arcane explosion. A combination of Flamestrike, a few Living Bombs on the adds and glyphed AE was enough to kill them relatively quickly. Without the extra five yards from the glyph, you have to get dangerously close to melee range from the quick-moving oozes.

Suggested preparation for the challenge:

Supplies
-Grab a Celestial Offering from the August Celestials quartermaster. It gives you a 10% intellect buff while you are near the Temple. It should be noted, I didn’t find this out until after and I did it without, but it would’ve been a welcome boost.
-Intellect buff food
-Potion of the Jade Serpent
-Flask of the Warm Sun
-Heavy Windwool Bandage (I’m not kidding)

Talents
I used Ice Floes, Ice Barrier, Ring of Frost, Cauterize, Living Bomb, and Incanter’s Ward. An argument could definitely be made for using Blazing Speed if you prefer, and Ice Ward in place of RoF except it requires something to hit you in order to activate and we’re trying to keep these oozes from hitting us. Cauterize can save your bacon at least once during the fight and is highly recommended. You could also use Nether Tempest instead of Living Bomb, I chose LB for its superior single target damage because I wanted to hurt Wrathion as much as I could while I was DPSing the oozes. NT’s no target limit and superior AoE damage is nice though and could likely have worked just as well.

The last talent choice to use Incanter’s Ward instead of Invocation is another personal thing. The damage mitigation is very valuable here, and time to stand and evocate is precious. I found that evocating was interfering with my kiting, so I switched.

Glyphs
Glyph of Arcane Explosion is recommended for all specs. Those extra five yards makes this much, much easier. As a Frost mage I used Glyph of AE, Ice Lance, and Water Elemental.

Strategy
Put yourself behind Wrathion to start the fight. He’ll always be facing towards Yu’lon. You have the option of using Time Warp at the beginning or saving it for later when you’re a bit desperate and things are getting hairy. I’d suggest pre-potting as well – front-load your damage as much as you can. If you are Fire, try to line up a good Combustion ASAP and hit Wrathion with it very early on. He’ll cast 1-2 of his frontal cone abilities, and possibly his rain of fire thing. You can tell where the fire is falling because it casts a dark shadow on the ground – be someplace else. Ice Floes is nice for this time because you can keep DPSing him while dodging around. He usually spawns the oozes about 10-20 seconds into the fight. They will mill around aimlessly in a group for about three seconds and then they will start heading towards you.

You must not let them reach you. Do whatever it takes to achieve this – You can start off with a Ring of Frost to freeze them in place and gain a few valuable seconds of lead time on your DPS. Remember, the longer they live, the faster they get. You must also DPS the oozes while Wrathion is doing his best to hurt you. Blink, of course, is helpful but it’s not available often enough on its own. Having the extra freeze from the Water Elemental and your own Frost Nova helps a ton. Let them get just close enough and then Frost Nova them. Put either Living Bomb or Nether Tempest on them and then run a bit. Try to hit Wrathion as you run by him. Try to drop a Flamestrike and then Arcane Explosion as much as you can (bonus: it will hit Wrathion too).

Once the oozes are dead, they are out of the fight for a little while…but here’s the kicker. You can’t ever really kill them. They will respawn. Also, they will respawn from the position they died at, so try not to be anywhere near their bodies when this happens. Meantime, Wrathion will be casting his next big ability – he will fill the room with duplicates of himself. Use Arcane Explosion to kill them QUICKLY. If you fail to kill them, they’ll cast Inferno. You can likely survive a few Infernos but the entire room doing them will spell your demise. He will summon two rounds of these, but you should be able to make quick work of them.

At this point, unfortunately, depending on when you killed them – oozes are going to begin respawning and chasing you. In a way, you’re fighting a battle against time because you have to defeat Wrathion but the oozes could be a full-time distraction if you let them. Continue to DPS Wrathion whenever possible, especially after the first wave of oozes dies and before they’re able to respawn. Kill them again when they respawn and try to take Wrathion down. This would be a good time for that Time Warp if you didn’t use it earlier. Use another potion. Blow him to smithereens!

I found that even DPSing Wrathion any time rather than waiting until you are behind him still added up significantly over time. Cleave from Ice Lance or other AoE will also damage him a bit. If you can survive the two ooze phases you should be in the clear for finishing Wrathion. Don’t lose sight of your goal and try to stay calm. Once you get the hang of the ooze adds you’re well on your way.

http://www.youtube.com/watch?v=rumYAAJdEa4

This is a good Fire mage point of view for this fight. You’ll see he takes the adds out using a combination of Nether Tempest and single target/Pyroblast procs. He also stuck with Invocation and opted to use Time Warp after the second set of oozes has died. There’s really no wrong choice of talent or strategy, just what works for you personally.

Note: the method recommended by many casters for this fight is to spec into Greater Invisibility or some other aggro dump and head out to the balcony railing when the oozes spawn, using your invisibility. The idea is that the oozes will just hang out inside the temple and never attack you at all. I did try this just to see if it would keep me from tearing my hair out, but I didn’t find it worked. After my invisibility expired, the oozes headed straight out onto the balcony for me. Moreover, they also became impossible to kill because they’d been alive so long. It didn’t end well. The balcony strat is also supposed to allow you to ignore the mirror images that spawn. I’m not sure if this has been hotfixed, but it wasn’t a viable method when I attempted it.

I’m happy to have done it “as intended” anyway. I will give you one last tip, though – make sure you check the status of your gear. If you’ve been wiping over and over (and the wipes pile up quickly, much like my unfortunate corpse) you can find your gear destroyed in short order. At some point I took a break for supper, came back and had a really good attempt – yesss! I’m finally getting the hang of this! Then I did progressively worse and I couldn’t figure out why, until I looked at my gear, which was entirely and completely red. Effectively, I’d been DPSing Wrathion naked. Hey, at least he was blindfolded!

Good luck with this challenge, even if it’s tough, you can do it! If you have tips or tricks I didn’t think of here, please leave them in the comments! Unless your “tip” is “I one-shot this! It was so easy.” If you’re that guy I don’t want to hear from you.

There Are Many Like It, But This One Is Yours

At the beginning of Firelands, I made a mistake. I’ve acknowledged it before, but let me go on the record here to re-iterate that it was a mistake. It wasn’t the first time I’ve made it, but it was definitely the last. I switched characters so that I could play what I thought the guild needed instead of what I wanted to play. I’m not going to belabor this point because I’ve discussed it here, but I think this is seldom a good idea. Unless someone is really and truly unattached to any character and willing to play whatever (and I know there are people who are this way), you should always play what you want to play. Except that I didn’t.

So I took myself out of the running for a Dragonwrath. I was thrilled for the very deserving Fsob who received it, but selfishly I was always a bit sad. I’d danced when the legendary staff announcement came up at Blizzcon. I wanted to see the accompanying lore, I wanted to carry a piece of Warcraft history, and by gosh I wanted to be a blue dragon with jewelery. But I had done it to myself, and I told myself I would just have to suck it up. Except that Blizzard changed Real ID to allow people to run raids. “It would take too much time,” I said. “Isn’t it selfish?” I told Voss. He said, “Maybe it is, but you deserve it, and I’ll be there every night if you decide to do it.”

So on February tenth I posted on our guild forums to say that I was going to organize a Firelands alt run, probably normals, just for kicks. Anyone who wanted to could attend, and I’d find Real ID friends to fill in where necessary. I had big ambitions at first because interest seemed high so I thought I could organize a 25-person run. That didn’t happen the first time (although I did organize one 25 during the course of things!) But that Saturday we headed out to Firelands and we killed some fiery things. I didn’t realize at the time just how fortunate I am. Over the following three months, at least three people never missed a single Firelands run. Several more missed perhaps one or two, but were there for the majority of the runs. Voss held true to his word, and he never failed to tank the Firelands bosses for me. On weeks when Saturday wasn’t possible, we did it on Wednesdays because it was the only day that worked with everyone’s raid schedule.

For twelve weeks, a mixture of close friends and acquaintances came to Firelands because they wanted to help me and because I asked them to. Our little Firelands raid went from a “let’s clear through here on normals” to “let’s clear this thing on heroic every week” to “why don’t we pull heroic Ragnaros?” over the course of that time. We got to know each other better. I’ve had the chance to raid with friends who might not be in the guild but who are really fun, great folks. I organized that 25-person raid and it was nerve wracking. I’ve never organized a 25 for anything before; the sheer amount of organization and coordination required made me admit that I gained new respect for 25s folks (not that I lacked respect, but walk a mile in someone’s shoes, etc.) Each week everyone got together to do this and I couldn’t articulate my feelings about it. I experienced a mixture of excitement, guilt, awkwardness. Part of me couldn’t believe that I had friends like these, who would devote so many hours of their time to get me some pixels in a video game – because they knew it mattered to me, and so it mattered to them.

I don’t want to sound at all pompous or overstate the importance of Dragonwrath itself, though I will cherish it forever and it is my most prized virtual possession. There are many Dragonwraths out there, and many casters wielding them. But this one was pieced together by Fsob’s fireballs, Voss’ shield slams. I imagine each piece to have healing powers from Nowell, Itanya, Karanina, and sometimes Yahwen. It has Shaen’s elements, and Tassager’s bear butt, Bittersteel’s howling blast and Sara’s daggers. It even has some fel magic courtesy of Supplicium and DarthRegis, but we’re going to pretend otherwise. Apple Cider and Kurnmogh DPSed for me one night when we were really stuck without a tenth person! Solard and Cutaia and Rooster helped to tank, Beru, Tikari and Jasyla all had a hand in it. Killskillz, Priggle and Nyxy all helped to DPS. When I did my 25-person run, Korixa, Cordella, Oathblade, Luthvian, Tsunomi, Maelinixi, Fyriat,┬áRhuanious and Pix all came along. That’s a total of 31 people who helped out with Dragonwrath. I tried to be comprehensive but unfortunately I didn’t keep a running tally so if I have forgotten you and you attended, please know that I am so grateful to you and didn’t mean to leave you out. (Incidentally, there is going to be a special surprise for you Wednesday, May 23rd. Just check From Draenor With Love).

I do want to mention especially the people who were most instrumental in this endeavour: First of all, Vosskah, without whom I probably wouldn’t have organized the runs at all. As always, anything I do is made more fun when you’re by my side.

Nowell/Walks: You said that you would heal for me and you meant it, and you never missed a single run or complained although I know you weren’t really interested in Firelands at all. That means you were there especially to help me. Everyone should be so lucky as to have a friend like you.

Karanina/Snack: You said that you’d heal for me and made it clear that you weren’t taking no for an answer! It’s been a blast to rediscover Firelands with you alongside. You are an outstanding healer and a great friend. I’m thankful to know you and I hope someday I can repay your generosity of spirit.

Fsob: You are an indispensable part of Firelands for us; despite the smallest stature you never shirk from the largest tasks. Thank you for driving Rhyolith, assigning Baleroc, dog wrangling and flying through all those hoops with me. There’s no mage I’d rather have by my side. Mage mage, my friend.

All of my guildies: I hope you won’t mind me lumping you together, but I happen to think we operate best that way. For coming to Firelands to help tirelessly for so many weeks, I can’t thank you enough. You kept it from ever feeling like a chore to me. You are a fantastic bunch of people who brings excellence to everything you do. Thank you.

Last night when I siphoned that last essence from Baleroc and the moment approached when I’d be reaching the end of this three month task, all the words flew right out of my head. As I said, this is more than pixels, it’s more than a Dragonwrath. To me, it’s like carrying something that is a piece of friendship, kindness, and team work. I think it’s going to make me smile whenever I think of it. I don’t care that it’s a tier late, or that there are many other people out there with one. Dragonwrath itself isn’t unique, but the experience was unique to me. I’m left with only gratitude to everyone who had a hand in it, and most of all for Blizzard: who made the world that allowed me to find all of the people who gave me this great gift. Some of you I’ve met in real life and some I hope to meet someday, but it’s not geography that determines friendship. Last night culminated in a Stormwind rooftop party including a bunch of off-server folks who had seen the Dragonwrath ceremony a million times but they wanted to see mine. You all helped to make it special, and we created enough of a rumpus that random people flew in and said, “What is this?”

This is my friends helping me celebrate something we made together. It’s the spirit of this game for me, and everyone who helped is an indispensable part of that.

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