This Tuesday is going to be a little different, in that it’s just sketches I did quickly. I was doing some idle musing the other day and I started thinking about how disappointed I was with the female worgen. I fully intended to make a worgen when Cataclysm came out. I had two names reserved for the purpose, even (one male, one female). I usually prefer to play female characters, because I just do. I wrote about what happened with my worgen.
Similarly to how I felt about being a moonkin, I just couldn’t get “into” the way the worgen looked. I think the males look pretty good (although not keen on their “running wild” animation), but the females? I started sketching to try to understand and explain what it is that bothers me about them.
They have these large, heavily-lidded and tilted eyes. Their eyes are looking in different directions, too, much like a Simpsons character. They have a very narrow, “fox-like” face, and a pronounced forehead. Here is what the worgen actually looks like.
What follows is just a series of quick sketches as I tried to work out for myself what I would have preferred (instead of just complaining about what I didn’t like).
I really think the biggest thing is the eyes. Lose the heavy lids, make them smaller (and a bit closer to the center of the face). I am still not really happy with the face shape here and would probably keep reworking it if I were actually trying to do honest to goodness concept art.
Overall, I just imagine female worgen being more…wolf-like. Their male counterparts are wholly lupine and it works for them. I feel as if maybe the art team just tried too hard to make them “feminine” looking. The thing is, they’re werewolves. I don’t think you can make them look really feminine (or perhaps you shouldn’t). In any case, their reasonably slender frames and mammalian characteristics make that much obvious. I could see them with more of a wolf’s head instead of the “foxy” look they went for. I know that female worgen gave them the most trouble, as they revamped them completely several times during the beta.
I’ll be honest; I could see female worgen overall with a bit more meat on their bones. I think they may be overly lanky? But that’s a minor gripe. I should mention that I absolutely love their hands. The in-game model has great hands, with the long, claw-like fingers and nails. I thickened her neck (and also her body, giving her a bit of curve). I still don’t know if I am happy with the face, but it was fun to mess around with. Having completed this exercise, I’m still pretty sure it’s their dead eyes that bug me the most. The dog-like muzzle might be fine if the eyes had a bit of life to them, were placed differently and had a different shape.
That’s what I think, anyhow, in my half hour of idle doodling. What do you think? Love worgen the way they are? See them a little bit differently? I have a feeling I am going to keep doing some sketches of them until I can really see them the way I imagine them being. At THAT point I can put a top hat on one.