Mages, ten-man raiding, and other things that are awesome.

Archive for the ‘Art’ Category

Tuesday Art Day: Bonus!

First of all, here is a doodle I did yesterday, not expressly for the purposes of Tuesday Art Day, but it works! Some people have asked me how doodley is a doodle (i.e. how long do I spend on something like this?) I’d say this is about a half hour doodle. So, above the ranks of an in-the-margin of a notebook type doodle, but not hours and hours either.

Secondly, I’d like to share with you a piece of art that is not MY art, but rather something I commissioned from the talented Aly Flock.

This was a surprise gift for Voss of the two of our characters; I just gave Aly some reference images and character info and this is what she came up with. It is perfect and I’m thrilled with it. Also, cupcakes?! How could she have known? Well, Millya’s love of baking was in her character description, but STILL.

Incidentally:

These were the cupcakes I brought to Fannon’s barbecue. I’m just saying. Remarkable likeness, don’t you think? If you’re interested in the recipe, it’s here: Pink Champagne Cupcakes, and yes they were as awesome as they sound. They had a sort of…fizzy taste to them? I made mini versions too, but something odd about the champagne was causing the tiny wrappers to peel away from the cakes. They still tasted good.

(p.s. Yes, that is a cupcake caddy. What else do mages without access to magic carry their cupcakes in?!)

Tuesday Art Day: Surprise!

So, for weeks I’ve been hinting on Twitter (annoyingly) about a “top secret” project I couldn’t talk about. Well, folks, it’s finally done (which is to say, begun)! Although if you’re fortunate enough not to follow me on Twitter, you didn’t know about it anyway (and I didn’t annoy you).

From Draenor With Love is a webcomic that I have been collaborating on with Rades of Orcish Army Knife fame. We both worked on the website, although all the CSS fancy-stuff was his doing. I made graphics! I do the art for the comics, he writes the comics and we discuss them at length. I originally pitched this idea to him along with a half-completed comic that was made even better after he added his ideas to it, thus proving that two creative minds really are better than one! The painting part is a bit more solitary, but it really is a joint process in many ways and I’ve been loving it! We’ve been cooking this up for over a month now getting it ready to go “live” and I’m pretty excited about it. I hope you’ll enjoy it! It is going to update weekly on Wednesdays (yes, today it is Tuesday, it won’t update this Wednesday.) This is a bonus, one day early comic, but not a moment too soon! I wrote more about that over at FDWL, so all I will say here is:

Go check it out! I’d love to get any comments you might have if you’re inclined to leave them. We’re both really pumped about this project and the anticipation of tomorrow feels a bit like Christmas to me to finally pull back the curtain on something we’ve been spending so much time on. I know it’s only one comic (so far) but we’ve actually completed many more than that! If you enjoy the work of either Rades or I (hopefully both) I think there should be something for everybody. Plus, it’s not Horde or Alliance-centric. There’ll be a good mix of both viewpoints and factions, which is part of why I’m excited about it and what I think is a bit unique.

I think I’m just rambling. Hooray, comic launch day!

Tuesday Art Day: Vosskah

I’ve been trying some different experiments with my art lately, mostly centered around getting away from so many lines. I have a bunch of stuff in the works that’s in this vein, but this is one of them I did of Voss a few weeks back. I’m pretty happy with it, as far as “experimental sketches” go! If you look closely, you can see there’s a Naaru-esque pattern on his tentacle rings, something perhaps Voss himself wouldn’t necessarily wear, but I thought they looked too plain otherwise and I’d always imagined draenei jewelery contains a fair amount of embellishment and personal meaning.

It’s Okay To Love DPS

Part of a sketch I never finished.

Cynwise and I have been on a similar wavelength lately. If you haven’t yet read his post that was a response to my post – it’s a great read and it will make you think. I started drafting a reply in his comments and I quickly realized it was going to become a full-fledged entry. So there is the background for you, and here are my thoughts on finding the character you love, and why it’s not always that easy.

The first problem is that DPS have a certain image in the community, especially pure DPS. I can’t even claim to be immune to this myself; there is something about tanks and healers that wants to invite trust. When I zone into a pug, I automatically assume that the tank and healer are reasonable people who want to succeed in the instance. (This isn’t always true, but we’re talking about my assumptions here). I assume that the DPS might cause trouble or disruption in some way.

Yes, I admitted it – I am prejudiced against DPS players, even when I’m one of them. The stereotype exists for a reason, and I think it’s self-perpetuating for several reasons. Self-fulfilling prophecies are funny that way. Let me tell you about a trollroic I ran a few weeks back (as a mage).

First off, I was excited to be there! I waited twenty minutes for the queue to pop, determined that I wouldn’t let the lure of quick queues dissuade me from getting some VP for Millya. We zoned into Zul’Aman and I did as I usually do – made a table, buffed the group, said hello. Everything went fine for a little bit but of course it was one of those rushrush jobs, everyone is in such an incredible hurry. We got to the Dragonhawk boss (I don’t even know their names at this point) and the tank said “Kill hatcher on the left.” Well, folks – left when facing the stairs and left when standing on the stairs are two different beasts. I killed the wrong hatcher. I’ve been in plenty of groups where this has happened, but this tank was so rigid that he stayed in the spot he’d been waiting for the eggs to spawn from. So mea culpa, I killed the wrong one, but at least a hatcher was killed. This fight doesn’t need to be a wipe unless no hatchers are killed at all (even then, I’ve healed through no hatchers being killed, but that’s neither here nor there). The group got really snarky with me, “MAGE killed the wrong one” etc, and everything continued in this vein for the entire instance. They wouldn’t sheep the mob I asked for (so I could spellsteal the buff). The fact is – I’m a keen pug observer, and I knew quite well that the real issue was the resto druid was not a very strong healer, except that I’d never say so. Somehow, I became the de fact scapegoat for this run. (No goat jokes, please). We wiped on the last boss because they wanted to do the “stand in the square” achievement, and I thought to myself (and almost typed sarcastically) “How are they going to find a way to blame THIS on me?”

Well. As it happens! I should NOT have used Time Warp at the Lynx (I always use Time Warp at the lynx) because the Dragonhawk is harder to heal and so clearly that is the reason we failed. At this point I just threw up on my hands and didn’t fight it. We killed the boss, not without a struggle (Time Warp notwithstanding) the druid let the tank die and then had to battle-rez him. I should mention, as a footnote, that I did 40% of the damage in this instance. Yes, that’s integral to the story, because apart from the Dragonhawk mix-up I think I was doing a pretty good job. When I left the group, the tank and healer were still congratulating each other on their respective awesomeness, because WHAT AN EPIC BATTLEREZ.

The point I’m trying to make is that DPS get no respect. I have seen this attitude mostly in tanks and healers, and yet also adopted by the DPS themselves. Think of self-deprecating comments like “I’m just a DPS,” or “He/She is JUST a DPS,” or “We just need a DPS.” There are more of us, so naturally, we’re expendable in the extreme. Heroic runs can be a revolving door of DPS players and nobody cares. There are three per group, or 5-6 per raid group. People think that what we do is easy, we are highly replaceable, and really not worthy of respect. Therein lies the problem for those of us who have the ability to play multiple characters: If everyone is going to assume you are a meter-humping mouthbreather, why wouldn’t you want to play another character?

Here’s where the problem gets sticky, especially for those of us who are responsible adults. You want to help (your guild, your friends, random pugs, whatever) so you make a tanking or a healing character. For a double-dose of responsibility you can make a tanking character with a healing off-spec! Now there’s no problem with this. It’s true that fewer people play tanks, and fewer people play healers. It may not seem so based on the blog community – I think there are more healing blogs than DPS blogs and more of both types than tanking blogs – but in general, the population is a pyramid with DPS on the bottom and tanks at the top. LFD queues bear this out as well. So someone has to play them – and the natural response of a thinking, responsible adult is to want to fill these roles. Because we know we are capable of doing them, but not because we truly love them.

This becomes a problem. I actually chose to play a priest when I first started playing because I thought it would be the most useful. The book that I bought about Warcraft (don’t laugh) actually asked the question, “Do you like to help people? If so, then being a healer might be a good role for you.” I did like to help people, and a priest could do that. It was the ultimate healer, a healer so healy that they had more than one tree devoted to it. I didn’t dislike healing. I still don’t necessarily dislike it. But the guild we were in had an abundance of tanks and healers, whereas truly good DPS were a great rarity. Consider the opposite to what the Warcraft guide was inadvertently suggesting: If you DON’T like to help people, you should play a DPS.

It’s not often you see DPS players advocate for each other. I mean – we are so disparate, a lot of times. You aren’t likely to have many people of your same class in a raid, especially a ten-person raid. You won’t hear a mage talk about solidarity with rogues or shadow priests. The other issue is that DPS are tacitly “competing” with one another. We want to be the best, to do the most damage, and that doesn’t necessarily lend itself to a fellow feeling with other DPS. This only compounds the problem: DPS are seen as being selfish. They aren’t assuming the responsibility that the tanks and healers are, they get off easy, they’re a dime a dozen, etc.

It’s this attitude that drives people to heal and tank. Which wouldn’t be an issue on its own, if they weren’t hating every minute of it. Are you playing the class or character you’re playing because it’s what you really, truly love? Or is it because you feel that you have to because no one else will? Trust me, because I know. It leads to resentment. It leads to frustration. And ultimately it may lead to you not even enjoying the game you are playing, so that at one point you sit up in your chair and wonder what the heck you are doing devoting hours of your life to something making you miserable.

The problem that Cynwise and I both share (if you choose to see it as a problem) is that we are adaptable players, able to play multiple characters and learn how to fill other roles. That’s not me being self-congratulatory, and I also specialize in just two – tanking isn’t really my thing. This is a problem because we’re also the kind of people who want to feel as if we matter, and who want to help people. This is always going to result in a pull away from the somewhat isolated, self-sufficient damage dealing role. We’re not as helpful, not as useful as we could be, and it’s that potential that gets us in trouble. As Cynwise said, he can’t help but feel he could better contribute to the success of his team if he were playing a healer. Honestly though, I’m not sure.

An old friend of mine, a fellow DPS, once told me that many more people can play a healer decently (not necessarily exceptionally) than can play a truly outstanding DPS. I think it’s the kind of statement that can’t be verified, but the part I want to take away from it is not anything disparaging against healers, but rather, the clearly stated DPS pride that he espoused. He was the first person (and one of the few) I have met who was truly dedicated and proud of being a DPS player. Never apologizing just for existing, or for taking up a spot in a group, he knew that in any group he was a major factor in its success, and he was right. I know I could definitely stand to examine my own attitude towards DPS players, and I suspect we probably all could. Appreciate the unique challenges of all the roles without assigning value to them. Yes, there are fewer tanks and healers in a raid group. The role comes with greater responsibility and somewhat higher visibility when it comes to failure. But we can’t tank and heal the bosses to death. I think it’s sad that a mediocre tank or healer is more likely to receive accolades than all but the greatest DPS players. We’re playing what we love. It doesn’t make us shirkers, slackers or fail players. You have to play what you love, otherwise why are you playing?

Another unfinished sketch, this time of my mage on the OTHER side, Jikali.

Revelations (That Are Not Actually About Cookies)

Just over a week ago now, Canadians were preparing for our version of stuffing ourselves silly and being thankful about it. Thanksgiving! (Yes, it’s the same holiday as in the U.S. pretty much, except ours is a little earlier). We’d acquired a turkey, friends were due to arrive, and as with any major holiday – I happily took a welcome excuse to do some baking. The centerpiece of my endeavour was to be pumpkin cupcakes. Voss, who doesn’t especially like pumpkin, asked if I could perhaps bake something else on the side for him. Some cookies, maybe? (Insert big pleading eyes here.) Chocolate chip cookies, maybe? It doesn’t usually take much to get me to do more baking, so of course I agreed.

And here I paused. For years now, I’ve been experimenting with lower fat baking. It’s possible to do and still have recipes taste good. My low-fat chocolate chip cookies are pretty decent – but they tend to be a bit harder, definitely “dippers.” You have to be so careful with the dough not to overmix it. I hesitated. Did I want to make the “healthy” recipe – or did I want to go back to my tried-and-true?

I haven’t made this recipe in years. It was faithfully copied from my Mom’s recipes when I first moved away from home a decade ago. I looked at that recipe, carefully written out. It has twice as much butter as the other recipe. I know they aren’t as “healthy” (if any cookies can be considered healthy). The thing is, butter serves a specific role in baking, just like all the other ingredients do. It helps with texture, establishing both moisture and crispness. It’s possible to make things with much less of it (I hardly use it at all in “regular” cooking) but in baking it’s a tough thing to do away with.

I made my Mom’s recipe. They weren’t as pretty to behold as their low-fat counterparts. I watched them cooling on the rack a bit uncertainly – they’d flattened out more than I’d expected. I wasn’t sure how they were going to be.

I took one bite of that first cookie and the taste of it exploded in my mouth. It tasted of a hundred happy moments mixing with my Mom, adding vanilla, adding eggs. It tasted of licking the beaters of the electric mixer (raw egg be damned! I came through childhood just fine). It tasted of the time that our old, long-departed cocker spaniel opened a container of cookies and helped himself (one by one, at his leisure!) It tasted of home. It just tasted right, and in that moment I didn’t care that the cookies had twice as much butter as the other kind. They were perfect.

I have to admit, I’d been having a tough time getting into the Thanksgiving mood. For awhile now, I’ve been labouring under an indecisive funk. I wrote all about how I felt playing retribution all the time. I’d even planned to write a “Thanksgiving” Warcraft post that never materialized because I just felt like I was going through the motions. The thing is, I have a lot to be thankful for (both in and out of game) but I wasn’t feeling up to expressing it. I’d begun playing my paladin at the start of this tier because I felt that it was how I could best help the guild. I felt that it was best for the guild. What I didn’t consider deeply enough was whether it was what would be best for me.

For years, I’ve been making chocolate chip cookies as a treat that are “better for me,” but they aren’t RIGHT. I’d rather eat them half as often but enjoy them twice as much. Or actually, what I’m trying to say – in an extremely roundabout and cookie-based way – is that last week, I took Millya into Firelands for the first time. (It’s appropriate if mage metaphors include baking, you know).

The first raid, I was really nervous and I definitely didn’t play my best. There’s an element of wanting to “prove I’ve still got it,” and focusing on that led to a few bonehead maneuvers. But it was okay. The second raid, I was feeling more comfortable, and I really let myself exult in the feeling. I love being a mage. I love everything about it. I love blink, I love firing spells off like a deadly turret, I love conjuring cakes for everyone and seeing my mirror images sprinting all over the place and even my stupid flame orb wandering off on its own to explode and attack, seemingly, nothing. I love my serious little goat woman and her wild hair and earnest horns. I love wearing a dress. I’m crazy about it. I always have been. I missed it when I was a priest, and a druid, and now a paladin. I missed it because it was the right thing for me to be and I never should have lost sight of that.

“You always preferred your mage,” a few guildies have told me gently. I’ve received more than one whisper from people saying they’re happy to see my mage again, and that it feels “good” to have me be a mage. It does feel damn good. I am still feeling pangs of guilt, as our discussions about two versus three healing came to an uneasy commitment, and I know that me leaving that team leaves us one healer down and bloats the DPS roster. If we need to, we’ll have to recruit another healer in the next tier. It is selfish of me – I’ve admitted I was wrong to switch characters. Not because I can’t do it. I think I was a pretty good paladin, and a pretty good healer. But it’s not what I love the most, not like my esteemed paladin friends – who live and die on paladin news and are really, some of the best folks I know. I was proud to be among them, and it has nothing to do with the class. I don’t want to attribute too much meaning to a video game, or a virtual persona, but there is a thin line between what you play and who you are.

I don’t want to have to write another entry like this in one tier, or two. No matter how much I think “I could help out” as a healer, I shouldn’t do it. When I stepped into that second raid, my eyes actually momentarily stung, I was so happy. The familiar sensation rolled over my finger tips as I spammed two like my life depended on it. This character is home. I regret the inconvenience it causes my guild and my guildies, but I need to be selfish about this. It was silly of me to think I could be as happy playing anything else. Every time I’ve switched has been to try and fill a niche or role we’re lacking, but I’m no good to anyone if I’m playing something but secretly and sadly miserable. Thursday’s raid was an absolute blast, and I don’t know if it’s because good moods are infectious or what but it felt like everyone had a better time. We have a secret paladin turned warlock going back to his paladin and I think he’s as happy as I am to trade his robes for plate. (He probably didn’t tear up about it because he’s far too stalwart for that, but I’ll bet he sang a song). I remember that this is the right thing to do every time I wonder what reputation grind I need to be working on (re-doing) now and then I remember, I don’t need to be re-doing any of them because I’ve already done them. This is my main we’re talking about. I’m baaaaack.

Oh, and P.S. – The cookies are going to be a rare and occasional treat, but when I make them, you better believe I’m going to make my Mom’s version.

P.P.S. – I used eight images in this blog post, but I probably had twice that many I could have used. More evidence.

Tuesday Art Day: Gone Fishing

This is an image I was recently commissioned to do as a super-secret surprise painting gift, so I can’t tell you more about the character except that she likes to fish. I also like to fish, so this was really fun to do. My client wanted a sort of dreamy, hazy feel and greens from Feralas or similar, so we went with that. I liked finding the right fishing basket, also called a “creel,” which I didn’t know before. So I also learned something new!

A gnome after my own heart.

Still Excited To Play World of Dresscraft

Last year, for the first time I paid for the Blizzcon “virtual ticket” so that I could follow along with the Blizzcon action as my Twitter feed was filled with excited attendees meeting up and having drinks. I really enjoyed the opportunity to see some behind the scenes stuff (the art and cinematics panels were my favourites!) and listen to the devs answer some questions.

Unfortunately, it wasn’t entirely fun to watch because some of the flippant replies earned my ire at the time. A woman who asked if we could have female characters that didn’t look like they’d stepped from the pages of a lingerie catalog was asked, “Well, what kind of catalog do you want them to have stepped out of?” You could see her face mirroring the feelings I had as this line of men mocked her question. Disbelief, followed by embarrassment, followed by resignation and a shrug as she stepped away from the microphone. By that time, the “answer” had degenerated into tasteless jokes about female Tauren coming from an agriculture magazine or catalog. It was disappointing to see that a serious question was not taken at all seriously. There are entire blogs devoted to the way female characters in games are portrayed. Women that actually play games? We’d like to know that our important organs are protected when we step into battle. Even gamers that are not women don’t necessarily like their characters to have exposed midriff for no real reason.

I’m digressing, though, because my post isn’t actually about this question, but another reply that made me roll my eyes.

The question and answer I’m referring to happen at around 9:39, so you’ll have to do a bit of scrolling to get there. For those who can’t be bothered, here’s a transcript: (also, big thanks to Wolfshead who wrote about this at the time of the last Blizzcon; the commentary on this entry helped me to relocate the question and answer once I knew exactly which developers were involved).

Woman asking question: I would like to ask for a closet. Something similar to a keychain. We’ve got all these wonderful festival items, and midsummer night, and all that stuff, and no place to put ‘em!

Tom Chilton: Yeah, that’s actually something that we had hoped to get in with Cataclysm. It’s really more a question of resolving data storage, and exactly what the interface is, and all that kinda stuff. But it is something we’d like to do at some point.

J. Allen Brack: What I’m interested in, is how excited are you guys to play “World of Dresscraft”?

At the time I was watching this, I tweeted: “Why yes, I AM excited to play World of Dresscraft, thank you very much!

Now, almost a year later, as the next Blizzcon looms, much has changed. Lo and behold, we’re getting a virtual closet. We’re also getting the ability to modify our gear. I don’t know about you guys, but the reactions I’ve been seeing to this have been uproarious. My guild has been furiously running old content to get specific set pieces – and we’re not talking about RPers here. We’re a raiding guild. I’ve been saving tier gear all this time out of long abandoned RP pursuits, but also because I just like doing it. My bank is all dresses. Tom Chilton gave a really respectful and honest reply to a valid question. Bank limitations are a problem for pretty much everyone, I’d imagine. I don’t think I’ve ever seen so much enthusiasm for an upcoming change before!

So I’d say: I’ll let the community’s response answer your question, Mr. Brack.

Right after I watched this Q & A, I started working on a small side-project for fun. Naturally, it could have only one name: World of Dresscraft. This is the result.

SO EXCITED. CAN'T EVEN TELL YOU.

Patch 4.3 not coming quickly enough for you? Help shorten the wait by taking your love of World of Dresscraft into the third dimension with a fully functional paper Millya doll (and assorted outfits!).

Millya is never without an outfit for every occasion. She has fancy dresses, spring dresses, Kirin Tor robes, Draenic Silk Robes (lovingly crafted for Modoru by his grandmother, they’re an heirloom, you know) and even an odd outfit she borrowed from another wizard she met once. There are outfits for fishing and baking, killing Horde, and of course some pyjamas with mage cakes and pink elekk slippers.

You can download the full-sized version here: Millya Doll (Colour)

and if, like me, you don’t have a colour printer, here’s a black and white version that you can colour yourself: Millya Doll (Black & White)

Both of these images should be suitable for output on standard (8.5″ x 11″) paper. I’d recommend printing them on matte photo paper, cardstock, or some other heftier paper. If you don’t have that option, you can always print out and glue them onto something sturdier. Speaking from experience, it is possible to assemble them using plain old’ printer paper, but she won’t stand up really well. If you have any questions or comments I’d love to hear them! The cutting is pretty fiddly, especially Millya’s hair, but it’s just the way her hair is. If you have access to an x-acto knife you might have an easier time using that for the cutting, although it is doable with scissors. I’d never made anything like this before so constructive feedback will be helpful. If I end up doing any more, I can make sure my next one incorporates any suggestions! After all, World of Dresscraft is a vast universe full of many possibilities!

Tuesday Art Day: Teeny & Claire

I recently did this watercolour painting as a surprise gift! (Not a gift from me, a surprise gift from one girlfriend to another of their WoW characters). I really enjoyed trying to capture a dynamic between the two characters and giving them some scenery. I took a few progress images with my phone/scanner, so I thought it’d be fun to share those.

Final sketch before painting. This is not the "first" sketch.

This next image is a bit shadowy because of being taken with my phone (I don’t scan at this stage because the paper is often still a bit damp and I don’t want to chance dirtying it).

First washes.

In case I haven’t mentioned this…photographing a painting is hard. Especially when you have to hold the painting in one hand, and the camera in the other (without getting your hands into the photo).

Not finished, but getting there!

The above still needs detailing on the shaman dress primarily.

Aaaand done!

This is the final image, scanned in and colour balanced as best I can. Scanning watercolours is tough because some subtleties always seem to be lost. I’ve found that the best way to handle this is to not use the scanner driver (my scanning software has an option) and then to turn off “Auto Tone” in the more advanced settings. This seems to prevent the scanner from washing out the lighter areas by trying to pre-set the contrast itself. Anyway, that’s Teeny and Claire enjoying an afternoon in Nagrand! You know I love any commission that involves draenei. No, I don’t have a problem, why do you ask?

Tuesday Art Day: Female Worgen Wish

This Tuesday is going to be a little different, in that it’s just sketches I did quickly. I was doing some idle musing the other day and I started thinking about how disappointed I was with the female worgen. I fully intended to make a worgen when Cataclysm came out. I had two names reserved for the purpose, even (one male, one female). I usually prefer to play female characters, because I just do. I wrote about what happened with my worgen.

Similarly to how I felt about being a moonkin, I just couldn’t get “into” the way the worgen looked. I think the males look pretty good (although not keen on their “running wild” animation), but the females? I started sketching to try to understand and explain what it is that bothers me about them.

Female Worgen (as in-game)

They have these large, heavily-lidded and tilted eyes. Their eyes are looking in different directions, too, much like a Simpsons character. They have a very narrow, “fox-like” face, and a pronounced forehead. Here is what the worgen actually looks like.

What follows is just a series of quick sketches as I tried to work out for myself what I would have preferred (instead of just complaining about what I didn’t like).

adfs

I really think the biggest thing is the eyes. Lose the heavy lids, make them smaller (and a bit closer to the center of the face). I am still not really happy with the face shape here and would probably keep reworking it if I were actually trying to do honest to goodness concept art.

The actual model has its lips pulled back in a permanent snarl, too. I didn't really do that, which is perhaps like cheating.

Overall, I just imagine female worgen being more…wolf-like. Their male counterparts are wholly lupine and it works for them. I feel as if maybe the art team just tried too hard to make them “feminine” looking. The thing is, they’re werewolves. I don’t think you can make them look really feminine (or perhaps you shouldn’t). In any case, their reasonably slender frames and mammalian characteristics make that much obvious. I could see them with more of a wolf’s head instead of the “foxy” look they went for. I know that female worgen gave them the most trouble, as they revamped them completely several times during the beta.

I’ll be honest; I could see female worgen overall with a bit more meat on their bones. I think they may be overly lanky? But that’s a minor gripe. I should mention that I absolutely love their hands. The in-game model has great hands, with the long, claw-like fingers and nails. I thickened her neck (and also her body, giving her a bit of curve). I still don’t know if I am happy with the face, but it was fun to mess around with. Having completed this exercise, I’m still pretty sure it’s their dead eyes that bug me the most. The dog-like muzzle might be fine if the eyes had a bit of life to them, were placed differently and had a different shape.

That’s what I think, anyhow, in my half hour of idle doodling. What do you think? Love worgen the way they are? See them a little bit differently? I have a feeling I am going to keep doing some sketches of them until I can really see them the way I imagine them being. At THAT point I can put a top hat on one.

Tuesday Art Day: Corycia

I’m cheating a bit today with some older art (that I know I haven’t used for a Tuesday art day). This is a postcard sized watercolour I did of my draenei shaman, Corycia, wearing gear she doesn’t own. (I love this shaman set from Burning Crusade!) I have done another watercolour recently that I’d love to post but can’t, because it hasn’t yet been gifted to the surprise recipient! Look for that one coming soon to a Tuesday near you.

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