Mages, ten-man raiding, and other things that are awesome.

Posts tagged ‘challenge modes’

Challenge Mode Progress

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Worst screenshot. Best CM friends.

We’ve been working on challenge modes for several weeks now. I realized that if we didn’t schedule a specific time and day, we’d never get them done. So sometime last month we finally got it started, choosing Sunday mornings as a time that works for all five people in our group. We do them for about two hours, which seems to be the magic number to make progress each week and end before people get too tired.

Challenge modes are both exhilarating, and exhausting. When we first started doing them we did very little research beforehand, and just did whichever one happened to be the daily quest at the time until we had worked our way through all of them. Most of the Bronze rewards are a given and we were usually able to snag a Bronze without any preparation. There were a few instances where we achieved a Silver our first time through: Siege of Niuzao and also Temple of the Jade Serpent.

The most commonly recommended “easy” first Gold is Gate of the Setting Sun but we did not find that to be the case for our group. We have Rhidach (prot/ret paladin), Itanya (resto shaman), Shaen (elemental shaman), Vosskah (Blood/Frost DK) and myself (Fire/Frost mage). When we were working on Gate, Rhidach was tanking and I was still fire. We had many frustrations with all of that initial trash. People getting killed by the sappers, people getting killed by bombs. It was aggravating in the extreme. We eventually ended up deciding to focus on another CM for awhile before coming back to that one.

Our next target was Temple of the Jade Serpent, because we’d gotten a Silver there without trying. It’s considered a medium difficulty challenge mode but it seemed like a good fit for us. As we worked towards a Gold, we really had to refine our strategy. We used invisibility potions to skip trash in-between the first boss, Wise Mari, and the second encounter. This has to be carefully orchestrated because if you skip too much trash you won’t have killed enough enemies to complete the challenge. The most challenging part of this instance was really the final courtyard and the trash packs here. Many times we wiped to those pulls prior to the Yu’lon fight. We weren’t even sure what we were doing wrong or what we could do differently. In the end, we decided to change tanks between Rhidach and Voss and see if that made the difference. It really did, mostly because Rhidach’s DPS is a ton better than Voss’ (sorry, Voss). And Blood DKs do so much damage anyway that he was actually doing more damage after switching to tank than he had been as a DPS.

It’s tough, because you want to just bring your friends in their preferred roles to CMs, but in order to get Gold we really did have to do some optimizing. We still have a tank playing off-spec though and he’s getting more comfortable in the role all the time. Just this past Sunday Rhi couldn’t use an invisibility pot because he’d used a strength potion on the boss – I was so proud. Granted, it wasn’t the best time for a potion but using potions at all is a great DPS impulse. I really appreciate that Rhi has been willing to step outside his accustomed role in order to ensure success of the group. And we did have success, snagging our first Gold from Temple just a few pulls after switching things up a bit.

We decided against using the technique to have one person pull the last three trash mobs and then lose aggro on them in order to skip them. With dragging them into the Sha’s room and alternately freezing and DPSing them they didn’t hit too hard and we were still within the Gold timer when we downed Sha. Whatever works, right?

That brings me to the other major change that happened in between some of our struggles in Gate and our success in Temple. That was when I switched from fire to frost and it made a huge difference. I don’t think on boss fights it’s necessarily as large a margin, but with Glyph of Cone of Cold and Glyph of Ice Lance the AoE burst that a frost mage can put out is ridiculous. They also scale very nicely with a lower item level of gear and so overall I felt like a powerhouse instead of struggling with my crit rating as fire. It took a few runs to really get the hang of running as frost and to truly maximize the capabilities. A well-placed Frost Bomb, elemental freeze, Deep Freeze or Cone of Cold can really make some of the trash packs more manageable. It was also fun. Not because fire isn’t fun, but because doing really good DPS is fun. Feeling like your contribution matters is also fun.

Switching to frost in CMs had the unintended effect of making me frost all the time for right now, which is okay too. I may swap to fire once Siege of Orgrimmar comes out, but current Combustion nerfs on the PTR are staying my hand for the time being. It helps that it’s enjoyable to play. I’m nervous about the new frost mastery. It sounds like it is not good in situations when you can’t accumulate Icicles quickly enough, and compared to Frostburn there are times when your mastery isn’t active. We’ll really have to wait and see, though. I think it will actually be beneficial in cleave situations, so continue to be very strong for Challenge Modes at the very least. If frost lags behind in raids, I will swap back to fire.

Our current CM challenge is Siege of Niuzao. We had our best time this weekend, a Silver very faintly tinged with Gold. The biggest stumbling block has been the second to last boss with his immunity shield and bombs. The way to quickly move past this entire area is to not pull any trash beforehand. The first time he goes immune and begins summoning bombs, you use the bombs to easily dispatch all of the additional trash as well as the trash he summons during the fight. The problem with this has been that we keep having those existing adds run at us during his phase. One time it was my stupid Mirror Images; another time it was possibly a totem. I don’t know whether my water elemental will also pull them so I’ve been dismissing him as soon as that phase starts. It’s frustrating because it feels a bit random in terms of being able to achieve it and it comes after such a long run to get to that point. I think our scheme for next week is going to work though. I’ll be sure to put Ring of Frost down on the other side of Voss to keep him from going splat the way he has been. Even if we can just buy enough time for bombs to start coming out it should work. That time saved should be the difference between a Silver and Gold run, so I’m hopeful for next week.

Challenge Modes have been a great way to push ourselves to play better and to think creatively. They might just be my favourite thing added to the game during Mists – and that’s saying something, because there are so many things about Mists that I have enjoyed. My only regret about CMs is that unlike raids, I don’t get to do them with all the people I like to play with. I just don’t have the time to dedicate to two separate CM groups. Have you tried Challenge Modes at all yet? How have they been going for you?

Some Say Fire, Some Say Ice

(with apologies to Robert Frost)

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There are different schools of thought on whether you play a spec, or you play a class. I’ve heard people say that you shouldn’t consider yourself a (Fire/Frost/Arcane) mage but a MAGE – able to switch specs accordingly should the need arise. This is an attitude that ticks off other people who really only like one spec for their various classes.

Personally, I’m somewhere in the middle and have actually changed my mind over time. It’s a little-known fact that I originally created Millya with the intention of making her a Frost mage. I seem to remember even choosing her appearance accordingly. Thank goodness I didn’t name her “Frostwizzard” or anything like that. Or another mage I knew, Icyfire… what if they wanted to go arcane later? But as I was leveling, Frost just wasn’t working for me. Conventional wisdom at the time (Burning Crusade) said that Fire was bad for leveling. And you know, I died a lot. But by gosh I had fun doing it. Later on when I hit 70 I went to BGs as the best kind of glass cannon – the kind that would merrily explode in the face of a dozen people. I think it was Christian Belt, the erstwhile great Archmage from WoW Insider who joked that all Fire mages really wanted was a spell that would just, literally, make them explode. They’d be okay with this, as long as they took plenty of people with them.

I’ve played all three mage specs over the years as their fortunes rose and fell. I was Frost at the start of Wrath for leveling. I was a Frostfire mage when I hit 80 because it was actually pretty good at low gear levels for awhile. I was Fire unless I had to be otherwise – at the end of Wrath I was Arcane for a good chunk of it because Fire was too far behind Arcane to ignore it. For all of Cataclysm, I was Fire, and so far for all of Mists I have been Fire as well.

I like the changes they have made to the spec. Heating Up helped to smooth out some of the frustrating RNG aspects of Hot Streak! and Inferno Blast gives you a reliable way of managing your procs to a certain extent. It’s better than just fishing around for HS procs as we used to do. Combustion is, by its nature, still very RNG dependent. You have to get a super ignite and manage all of your other DoTs in order to time it just so. The reduced CD on Combustion itself makes this less punishing than it used to be, though. I think they did something about ignite-munching? Don’t quote me on that though. I’m not a theorycrafter and I never made that claim. It’s not really my thing. I’m just an avid mage who has been predominantly Fire for a long time.

Recently, I was tripped up by a problem, though. I felt as if I was holding our challenge mode group back from success. Fire’s AoE power in this expansion has always felt weak to me. I miss Blast Wave/Instant Flamestrike. I don’t like having to get right into a group of mobs and spam my Arcane Explosion button. Nether Tempest is nice, but you still have to put it on a group of mobs before it really starts to ramp up, and by that time our shaman’s chain lightning has already killed stuff. It’s not fun. Taking into account the lowered gear levels of challenge modes (a normalized 463 ilevel), being Fire was even less fun. I found, frustratingly, that things were living too long and my trash DPS just wasn’t high enough. On boss fights, I wasn’t getting enough HS procs or a really nice Combustion. Fire seems just too dependent on gear to be the most effective in challenge modes. So I thought the time may have come to do something radical: set my Fire spec aside and play Frost in challenge modes.

I dusted off the spec. I fixed my keybinds and buttons. I read guides. I reforged and regemmed. Once I made the decision, I wanted to just go ahead with it. So I figured – hey, I’ll play Frost for our raids this week, too. Everything is “on farm” anyway, I wouldn’t be holding us back while I fumble around a little bit. I stood at the target dummy getting used to the “feel” of the buttons and I updated my Weak Auras to include some new notifications. I went into the raid feeling excited and a little apprehensive. I take pride in being a good DPS, I didn’t want to be at the bottom of the meters because of this change.

But something strange happened. I wasn’t doing poorly. In fact…well, let me just show you. If you like charts and things, you can look more closely. If you don’t, let me just tell you, that I gained between 16-26K DPS on the fights shown. I omitted Council because I actually did better as fire there and I think my DoT uptime was a bit poor on the Frost version. I’m not too worried about it. I also omitted Tortos for the opposite reason – as Fire, my performance was truly pathetic, but the Frost combat logs are not an accurate comparison either because I was helping to AoE bats. I had AoE! Bats died! BIG YELLOW NUMBERS. (This basically sums up my DPS mindset in a nutshell).

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Fire is on the left, Frost is on the right.

So I was thrown into a quandary, except it wasn’t much of a quandary. Playing as one spec clearly and roundly has trounced the other spec for me, and so I will be staying Frost for the foreseeable future. Still, I know for a fact it’s not that I was suddenly playing miraculously better as Frost… In fact, you can see that my active time went down in every case. It’s hard to avoid this kind of human error. Our motto is “always be casting,” but I was still a little fumbly and getting the hang of Frost, so I wasn’t managing it as well as I could be, and yet I still beat my own DPS by a significant amount. I have to admit, it’s a bit disheartening. Now I’m questioning myself – did I never truly get the hang of the “new” Fire? Is it just that because I’m not a heroic raider, I’m not able to play Fire to its fullest potential? It’s true that Frost isn’t subject to the kind of RNG stuff that Fire is. I find it plays really smoothly. There’s always a button you need to be hitting. You can imagine it did make a big difference in CMs, too. My contribution felt much greater than it had in previous weeks.

I have had a few Frost growing pains, too. Mostly related to suddenly creating a truck load of threat unexpectedly. I’ll put it this way, I used to use Mirror Images as a safeguard, especially at the start of fights. Now it’s the only thing standing between me and (buh buh buh bum) CERTAIN DEATH. This is how I came to be shrieking around dragging Horridon last week while yelling “Get it off, get it off!” I also had a retrospectively hilarious death at the end of our last Lei Shen kill. I don’t know if that’s directly related to being Frost… but let’s just say that Alter Time -> Thunderstruck -> Blink -> Alter Time doesn’t end well for anyone wearing a dress.

If I’m being honest with myself, I guess I have to admit that maybe I just wasn’t pushing myself as Fire any more. In the past, many of the times I switched specs was because my damage had been lagging behind. It can help to mix things up, and some of that may be at play here. Although I try to stay current on my information with any spec I’m playing, maybe I had gotten complacent and that’s the biggest reason why Frost has been such a marked improvement. One thing is clear, though. It’s time for a new Frost transmog!

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